The villager is an unarmed subject of the monarch's kingdom who has not yet been assigned a role. Villagers can be acquired by recruiting vagrants, which is done by tossing a coin to the vagrant. Once recruited, the new villager will walk to the town center and remain idle, wandering aimlessly, until assigned a job.The villager's clothing of choice appears to be plain robes of various colors.
Villagers are one of the most crucial elements of the game, as they can be assigned to become either an archer, a builder, a farmer, a knight, a pikeman, or a ninja if they pick up any of the corresponding tools: a bow, hammer, scythe, shield, spear, katana or sword.
When attacked, villagers will drop the gold coin that you originally gave them and turn back into a vagrant.
Villagers can only hold up to 2 coins at a time. In Classic villagers will pick up additional coins which are then lost. In New Lands villagers will not pick up additional coins once their pockets are full.
|Vagrant||+1||Villager||+ bow||(2 )||Archer|
|+ hammer||(3 )||Builder|
|+ scythe|| (4 )|
(5 in )
|+ shield||(6 )||Knight|
| + spear |
|(2 in )|| Pikeman|
townsfolk w/ assigned professions
- Regularly visit camps nearby to recruit vagrants and gain more villagers, and don't worry if you can't assign them a role right away. Once they are recruited, they will stay within the kingdom's walls indefinitely, unless they are attacked by an enemy.
- Avoid recruiting villagers from camps that are farther away, or do so when it is very early in the morning to give them time to enter your kingdom before nightfall.
- Technically, it is possible to kite vagrants toward your village to get them there faster. If you drop a coin, causing them to run for it, but pick it up just before they do, then run closer to your village and repeat the process, they will travel much faster than normal. However, it is difficult to get the timing right, and your time is typically better spent elsewhere.