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The villager is an unarmed subject of the Monarch's Kingdom who has not yet been assigned a role.

The villager's clothing of choice appears to be plain robes of various colors.

RecruitmentEdit

Villagers can be acquired by recruiting vagrants from vagrant camps. This is done by tossing a coin to the vagrant. Once recruited, the new villager will walk to the town center and remain idle, wandering aimlessly, until assigned a job.
Regularly visit vagrant camps nearby to recruit vagrants and gain more villagers, and don't worry if you can't assign them a role right away. Once they are recruited, they will stay within the kingdom's walls indefinitely, unless they are attacked by an enemy.
Avoid recruiting villagers from camps that are farther away, or do so when it is very early in the morning to give them time to enter your kingdom before nightfall.

HiringEdit

Villagers are one of the most crucial elements of the game, as they can be assigned to become either an archer, a builder, a farmer, a knight, a pikeman, or a ninja if they pick up any of the corresponding tools: a bow, hammer, scythe, shield, pike, katana or sword.

When attacked, villagers will drop the gold coin that had been originally given them and turn back into a vagrant.

DiagramEdit

Vagrant +1 Coin icon Villager + bow     (2 Coin icon) Archer
+ hammer     (3 Coin icon) Builder
+ scythe     (4 Coin icon)
  (5 Coin icon in Classic)
Farmer
+ shield     (6 Coin icon) Knight
  (4 Coin icon in Two Crowns) Squire + sword (12 Coin icon) Knight
+ pike  
+ ninjato  
  (2 Coin icon in Two Crowns) Pikeman
Ninja
tramp
townspeople
townsfolk w/ assigned professions

Classic Kingdom: Classic
Two Crowns Kingdom: Two Crowns

Holding coinsEdit

Villagers can only hold up to two extra coins at a time for their personal protection.

Classic Kingdom: Classic – all subjects, including villagers and builders, will pick up more coins than what they can hold. Those coins grabed beyond their holding capacity are lost as soon as they're picked up, as townspeople will never drop them back. Villagers and builders, as subjects with the lower holding capacity, are therefore those used to "destroying" more coins.
To avoid this, have only a limited number of builders roaming around the Kingdom (for what using the Merchant's services may be inconvenient), and make all newcomer villagers to have a job, in order to increase their coin capacity.
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