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The villager is an unarmed subject of the Monarch's Kingdom who has not yet been assigned a role.

The villager's clothing of choice appears to be plain robes of various colors.

TC16 Kingdom Two Crowns – Not to be confused with citizens, who dress similarly but exclusively in white.

Recruitment[]

Villagers can be acquired by recruiting vagrants from vagrant camps. This is done by tossing a coin to the vagrant. Once recruited, the new villager will walk to the town center and remain idle, wandering aimlessly, until assigned a job.

Avoid recruiting villagers from camps that are farther away, or do so when it is very early in the morning to give them time to enter your kingdom before nightfall.

Hiring[]

Villagers are one of the most crucial elements of the game, as they can be assigned to become either an archer, a builder, a farmer, a knight, a pikeman, or a ninja if they pick up any of the corresponding tools: a bow, hammer, scythe, shield, pike, katana or sword.

When attacked, villagers will drop the gold coin that had been originally given them and turn back into a vagrant.

Diagram[]

Vagrant +1 Coin_icon Villager + bow     (2 Coin_icon) Archer
+ hammer     (3 Coin_icon) Builder
+ scythe     (4 Coin_icon)
  (5 Coin_icon in Classic)
Farmer
+ shield     (6 Coin_icon) Knight
  (4 Coin_icon in TC16) Squire + sword (12 Coin_icon in TC16) Knight
+ pike  
+ ninjato  
  (2 Coin_icon in TC16) Pikeman
Ninja
tramp
townspeople
townsfolk w/ assigned professions

Classic Kingdom: Classic
TC16 Kingdom Two Crowns

Holding coins[]

Villagers can only hold up to two extra coins at a time for their personal protection.

In Kingdom: Classic, villagers are known for "destroying" coins. See the details on Coin § Disappearing.

See also

Subjects
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