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Vagrant camp is a environment structure that spawns and supports up to two vagrants.

Existence condition[]

They can only exist in the forest, and if the camp has a buffer of a single tree on either side, it can remain in existence—even if walls are built beyond it. If either tree is cut down, the area is zoned as plains and the camp will disappear.

25?format=original  A vagrant camp in the Shogun setting may be destroyed even if it's surrounded by trees on both sides. This may happen if one of its sides is deforested, and left with only one tree. One single tree on both sides is not enough to warrant the existence of the camp in this setting.[1]

Citizen house[]

16?format=original Kingdom Two Crowns – If a vagrant camp is removed, a citizen house can be built in its place.

Vagrant appearance rate[]

After a vagrant is recruited away, it takes about half a day for a new vagrant to appear (two real life minutes since last recruit).

Accommodation capacity[]

New vagrants appear in camps as long as there are fewer than two already there.

If a recruited citizen gets attacked and loses their coin, they will gather again by the nearest camp. The camps behave differently towards these arriving extra vagrants, depending on the game:

Classic Kingdom: Classic – Vagrant camps do not support extra wanderers. Any third beggar arriving at a camp area disappears immediately.

New Lands Kingdom: New Lands & 16?format=original Two Crowns – Vagrant camps tolerate extra wanderers. This can make some camps appear with extra beggars, although these do remain lost, not attached to the camp, possibly slowly wandering a bit far from that area.

History[]

For the fixes related to the invisible/unrecruitable vagrants, see: subject's history.

Date       Game Platf Version
Nov 16, 2021 16?format=original All 1.1.12
Change
Added possibility to build a citizen house.
Dec 21, 2015 Classic Steam Logo 1.1.0
Fixed vagrant camp selection issue.
Nov 22, 2015 Classic Steam Logo 1.0.4
Fixed vagrant camp exploit.
Oct 21, 2015 Classic Steam Logo 1.0.0
Introduced.

References[]

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