Trees are randomly-generated structures in the world which can be commonly found outside of the Monarch's kingdom. Areas with more than one tree count as a forest biome where movement is generally slower and constructions cannot be conducted.
Trees that are not next to Greed portals can be cut down by builders if the trees are marked with one coin, after which an "X" marking will appear carved in the tree's trunk. After a builder cuts down the tree, it will disappear and the builder will earn 1 to 2 coins that they return to the Monarch (although in classic Kingdom: Classic the builders return only 2 coins even after collecting more). That area of land is then designated part of the plains biome, and grass patches begin to expand along it.
Certain areas such as Ruins, the Merchant Hut, or vagrant camps will disappear once either of the nearest tree west or east of it has been cut. If the Monarch is attempting to recruit as many citizens as possible, it is best not to tear down trees next to camps as this will remove said camps. Other areas such as Portals or a Hermit Hut will not disappear. Background and foreground foliage will also gradually disappear if trees are cut, allowing construction of a wall, tower or farm.
|Kingdom Wiki Pages|
|Knights||The Financier / Banker||The Merchant||Hermits|
|Siege Workshop & Catapult||The Boat|
|Vagrants (Camps)||Wildlife||Mounts||Architecture Shrine|
|Blazons||Islands||Daycycle & Seasons||Vendors & Tools|
|Coins||Tax Chest||Patch Notes||Achievements|