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Various townspeople gathered near the center of town.

Subjects are the workforce of the Kingdom; some are constructive; some, productive; some, military people hired by the Monarch. Some subjects like archers can be productive and military engaged, depending on specific circumstances.

Types of subjects[]

General subjects Type Classic New Lands 16?format=original
Vagrant nav.png Vagrant Person living in poverty and misery at vagrant camps. 20?format=original 20?format=original 20?format=original
Villager nav.png Villager Townsperson who received one coin to live a comfortable life and is looking for work. 20?format=original 20?format=original 20?format=original
Working‑class subjects                              
Archer nav.png Archer Hunter with bow who can defend the Kingdom, station themselves at towers, or become soldier archer for a knight. P-M 20?format=original 20?format=original 20?format=original
Builder nav.png Builder Diligent worker who constructs and repairs buildings and boats, cut down trees, and operate catapults and ballistas. C 20?format=original 20?format=original 20?format=original
Farmer nav.png Farmer Productive worker who tends to crops at farm fields during the day, and forages during winter. P 20?format=original 20?format=original 20?format=original
Knight nav.png Knight Valiant melee soldier whose primary role is to recruit and protect their company, and is able to lead attacks, or escort boats. M 20?format=original 20?format=original 20?format=original
Squire nav.png Squire A knight's or samurai's apprentice. M 20?format=original 20?format=original 20?format=original
Pikeman nav.png Pikeman Temporary subject exclusive to Europe, who fishes during the day and defends the walls at night. P-M 20?format=original 20?format=original 20?format=original
Ninja nav.png Ninja Temporary subject exclusive to Shogun, who fishes during the day and attacks the Greed in the forest at night. P-M 20?format=original 20?format=original 20?format=original
C = Constructive · P = Productive · M = Military

Hiring[]

All Kingdom's townsfolk are initially recruited as villagers by the Monarch from vagrant camps. These subjects become specialized with new roles when they obtain the appropriate tools and weapons.

Vagrant +1 Coin_icon Villager + bow     (2 Coin_icon) Archer
+ hammer     (3 Coin_icon) Builder
+ scythe     (4 Coin_icon)
  (5 Coin_icon in Classic)
Farmer
+ shield     (6 Coin_icon) Knight
  (4 Coin_icon in 16?format=original) Squire + sword (12 Coin_icon in 16?format=original) Knight
+ pike  
+ ninjato  
  (2 Coin_icon in 16?format=original) Pikeman
Ninja
tramp
townspeople
townsfolk w/ assigned professions

Classic Kingdom: Classic
16?format=original Kingdom Two Crowns

Being attacked[]

Subjects can be attacked by the Greed to have their tools and wealth stolen, and turning back into vagrants. While being attacked, they will progressively lose their equipment:

  • a subject of any type with extra coins will lose the extra coins
  • a subject with a profession and no extra coins will lose his tool or weapon
  • a villager with no extra coins will lose his last coin and become a vagrant.

Each disarming step requires an additional attack from the agressor. The exception being the floater's swoop attack, that can remove extra coins and the weapon/tool at the same time.

Vagrants, as subjects in potential, cannot be attacked, and are always ignored. For more details, see: Vagrant § Behavior.

Squad leaders will have a great chance of neutralizing the damage, but they cannot avoid knockback effects. For more details, see: Knight § Personal protection.

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