Subjects are the workforce of the Kingdom; some are constructive; some, productive; some, military people hired by the Monarch. Some subjects like archers can be productive and military engaged, depending on specific circumstances.
Types of subjects[]
General subjects | Type | |||||
---|---|---|---|---|---|---|
Vagrant | Person living in poverty and misery at vagrant camps. | – | ||||
Villager | Townsperson who received one coin to live a comfortable life and is looking for work. | – | ||||
Working‑class subjects | ||||||
Archer | Hunter with bow who can defend the Kingdom, station themselves at towers, or become soldier archer for a knight. | P-M | ||||
Builder | Diligent worker who constructs and repairs buildings and boats, cut down trees, and operate catapults and ballistas. | C | ||||
Farmer | Productive worker who tends to crops at farm fields during the day, and forages during winter. | P | ||||
Knight | Valiant melee soldier whose primary role is to recruit and protect their company, and is able to lead attacks, or escort boats. | M | ||||
Squire | A knight's or samurai's apprentice. | M | ||||
Pikeman | Temporary subject exclusive to Europe, who fishes during the day and defends the walls at night. | P-M | ||||
Ninja | Temporary subject exclusive to Shogun, who fishes during the day and attacks the Greed in the forest at night. | P-M | ||||
C = Constructive · P = Productive · M = Military
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Hiring[]
All Kingdom's townsfolk are initially recruited as villagers by the Monarch from vagrant camps. These subjects become specialized with new roles when they obtain the appropriate tools and weapons.
Vagrant | +1 | Villager | + bow | (2 ) | Archer | ||
+ hammer | (3 ) | Builder | |||||
+ scythe | (4 ) (5 in ) |
Farmer | |||||
+ shield | (6 ) | Knight | |||||
(4 in ) | Squire | + sword (12 in ) | Knight | ||||
+ pike + ninjato |
(2 in ) | Pikeman Ninja |
tramp townspeople townsfolk w/ assigned professions |
Being attacked[]
Subjects can be attacked by the Greed to have their tools and wealth stolen, and turning back into vagrants. While being attacked, they will progressively lose their equipment:
- a subject of any type with extra coins will lose the extra coins
- a subject with a profession and no extra coins will lose his tool or weapon
- a villager with no extra coins will lose his last coin and become a vagrant.
Each disarming step requires an additional attack from the agressor. The exception being the floater's swoop attack, that can remove extra coins and the weapon/tool at the same time.
Each subject can hold a different amount of coins. Villagers, builders, and pikemen/ninjas can hold 2 coins. Meanwhile archer can hold 11 coins and farmers can hold 14.
Vagrants, as subjects in potential, cannot be attacked, and are always ignored. For more details, see: Vagrant § Behavior.
Squad leaders will have a great chance of neutralizing the damage, but they cannot avoid knockback effects. For more details, see: Knight § Personal protection.