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Rabbits in Europe, racoons in Shogun, and chickens in Dead Lands are all types of wildlife native to the plains, and, because of that, they're usually the first source of income the Monarch will encounter.[1]

General behavior[]

They emerge from patches of tall grass, also known as rabbit bushes, ignoring the Monarch and the hunters while hopping around in the grass.

An archer killing a rabbit.

They take only one hit to kill and will drop a single coin upon death. Idle archers will approach and aim at nearby rabbits during the day while all archers ignore rabbits at nighttime.

Tall grass[]

A bush with no rabbits around.

Tall grass[2] or rabbit bush may appear in large patches of grass, known as plain. More bushes can appear by extending grass patches by cutting trees. However, rabbit bushes will disappear if a building is constructed near them.

Classic Kingdom: Classic – Rabbit bushes will remain and will keep producing bunnies even if walls are built beyond them, making them part of the Kingdom domains.[3]

New Lands Kingdom: New Lands & TC16 Two Crowns – Rabbit bushes disappear if they become located inside the Kingdom borders as walls are expanded (the rabbits that have already spawned will remain until they are killed).

Cap number[]

There is also a limited number of rabbits per land. Thus clearing distant forests can lead to a situation where most or even all rabbits are too far away for archers to hunt. As they pile up in one area, neither dying nor despawning, the Monarch's regular hunting grounds might cease spawning any new rabbits. This can be rectified by extending the outer wall far enough for the existing rabbits to be hunted - or by extending it even further, so that the undesirable bushes are removed.

Trivia[]

Classic Kingdom: Classic – Rabbits show a little blood mark when killed for a couple of seconds before fading out. This visual effect would not be included in the next two titles, which is consistent with the "Everyone 10+" (North America) and the "PEGI 7" (Europe) game content rate. This has been the only blood sign on the whole Kingdom series.

History[]

Date       Game Platf Version
Apr 28, 2020 TC16 All 1.1.0
Change
Introduced the chicken in Dead Lands.
Apr 4, 2019 TC16 All 1.0.3
The rabbit in Europe gets its own skin, different from the one appearing on Classic and New Lands.
The raccon in Shogun is reskinned.[4]
Dec 11, 2018 TC16 All 1.0.0
Introduced the raccoon in Shogun.
Aug 9, 2016 New Lands All 1.0.0
The blood mark was removed from the death animation.


Oct 21, 2015 Classic All 1.0.0
Introduced.

See also

Wildlife
Rabbit, racoon, chicken · Deer · Fish · Boar

References[]

  1. Or bunnies in Europe, tanuki in Shogun, hens or fowls in Dead Lands.
  2. As called by Noio, on 20 November 2015 on Reddit. Other common names are rabbit bush, rabbit den, and bunny home (also used by Noio on the same post). In game files it's called "grass high". WIKI NOTE: "Tall grass" is convenient for dealing with the small animals variations in Two Crowns, but it may be too vague, some times requiring further words to indicate what it's referring to.
  3. As shown in this video.
  4. See the original appearance of the raccoon in this video.
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