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This is a list of patch notes for Kingdom Two Crowns.

Players experiencing bugs are advised to report them on Steam or on the dev's Service Desk.

Posting bugs here does not mean you reported the bug the dev's might once in a blue moon look a the wiki but they mainly focus on the reports from the Service Desk.

1.1.4 - R10223Edit

Hotfix update 1.1.3 (R10219) was released on May 12, 2020, for all platforms. It brings to the main branch the changes from the beta 1.1.2, and adds a couple others (these marked with a letter N).

General bugfixes

  • Gamigin speed improved. N
  • Fixed an issue with Gebel's bat transformation sometimes being cut short.
  • The sound effect when upgrading the castle in Dead Lands is a lot spookier now.
  • Large greed will no longer make any surprise visits during the daytime on Plague Island.
  • Plague Island citizens taken by the greed plague now behave as intended in the Shogun setting.
  • Getting a low battery notification during gameplay on iOS won’t cause controls to go wonky anymore. N
  • On mobile, you are no longer forced to toss a coin for your pause menu. N

Graphics

  • Shopkeepers were looking a little pale. They feel much better now.
  • Fixed an issue where Miriam's whip could turn flying greed invisible.
  • Have you ever felt like your world is shrouded in darkness after destroying a greed portal?
    Yeah, that might have been a bug. Praise the sun (that now rises once again)!
  • Pikemen would sometimes flicker out of existence while fishing.
    This was extremely painful for them, so we fixed it.
  • Coin slot visibility has been increased in split-screen mode.

Multiplayer

  • Fixed issue where restarting a local co-op game could result in an infinite loading screen. N
  • First player in co-op is no longer able to trigger the white explosion screen prematurely if positioned too close to the cave opening when the bomb fuse is lit.
  • Disabling "Allow online joining" no longer causes the game to get stuck loading.
  • Sometimes players would have different weather effects in online co-op, this has been fixed.

1.1.3 - R10219Edit

No information disclosed.

1.1.2 - R10213Edit

Beta patch 1.1.2 (R10213) started on Steam on May 7, 2020.

Struckthrough topics were not included (or not mentioned) on the LIVE branch notes.

General bugfixes

Graphics

  • Shopkeepers were looking a little pale. They feel much better now.
  • Fixed an issue where Miriam's whip could turn flying greed invisible.
  • Have you ever felt like your world is shrouded in darkness after destroying a greed portal?
    Yeah, that might have been a bug. Praise the sun (that now rises once again)!
  • Pikemen would sometimes flicker out of existence while fishing.
    This was extremely painful for them, so we fixed it.
  • Coin slot visibility has been increased in split-screen mode.

Multiplayer

  • First player in co-op is no longer able to trigger the white explosion screen prematurely if positioned too close to the cave opening when the bomb fuse is lit.
  • Disabling "Allow online joining" no longer causes the game to get stuck loading.
  • Second player no longer drops their coins in the ocean while sailing away.
  • Sometimes players would have different weather effects in online co-op, this has been fixed.

1.1.2 - R10007Edit

No information disclosed.

1.1.0 - R9972Edit

Also known as the Dead Lands update, 1.1.0 (R9972) was released on April 28, 2020.

This date is also the release date for the title on mobile (iOS and Android).

Devs have shared a good amount of information about the new DLC, which are all gathered on its own article. Other than that, there has been no patch notes disclosed, although some changes not related to Dead Lands have been applied to the game. The following list then has been written by the community:

New:

  • Dead Lands campaign.
  • Added button for coop in the main menu.
  • Campaign map with more stats such as day count, unlockables, portals and gems.

Minor changes:

  • New Shogun campaign logo at the start screen.
  • Doing nothing at the start screen no longer starts the game, pressing ↓ down is required.
  • Added link to "Privacy Policy" in the main menu > options.
  • The "Kingdom Dead Lands" logo replaces the european logo on top of credits list.

1.0.5.1 - R7744Edit

Maintenance update 1.0.5.1 (R7744) was released on December 9, 2019, for the following platforms:

Steam Logo 1.0.5.1 Xbox One Logo 1.0.1.6 PlayStation Logo 1.09 Switch Logo 1.08

Switch will follow later, please stay tuned and check back here to see when it’s deployed on Switch.

  • Fixed issue with save files becoming corrupt after updating to Challenge Islands Update.
  • Solved several crashes that occurred in online multiplayer. Turns out the Pikemen were cursed.
  • Took care of issues related to masked Greed and the Crown Stealer that sometimes resulted in crashes.
  • No longer getting indefinitely stuck on the boat while waiting for hermits. They’re slow, but not that slow.
  • A bunch of general fixes to improve stability.

1.0.5.1Edit

Hotfix patch 1.0.5.1 (R7724) was released on September 12, 2019, for the platforms:

Steam Logo PC (Windows, Mac, Linux) Xbox One Logo Xbox One PlayStation Logo PlayStation 4
  • Solved several crashes

     

    ...that occurred when loading the game after the latest Challenge Islands update due to the addition of the Dire Wolf steed and its cute little pup that corrupted the regular dog with tremendous jealousy in the campaign.

     

  • Balancing of the Plague Island difficulty level to make it achievable.
  • No longer becoming indefinitely stuck after dying in the cave.
  • Corrected the issue where invisible wall sometimes occurred after it was destroyed by greed.
  • Bomb no longer becoming stuck after purchased.
  • Fix for map becoming stuck open when opening it whilst on island 5.
  • Boar spawn should no longer disappear unexpectedly.
  • Also fix for boar repeatedly spawning after initial spawn.

Switch Logo  Nintendo Switch L & R buttons now mapped to pay action.

PlayStation Logo The PlayStation 4 version of Kingdom Two Crowns also got the Challenge Islands update (below) which includes all changes listed above.

1.0.4Edit

Also known as the Challenge Islands update, 1.0.4 (R7693) was released on August 29, 2019.

New:

  • Three optional harder islands enhaced with specific challenges for single player:

 

Dire island
With the new Dire Wolf mount as your aid, protect its pup at all costs. No crown, no monarch. No pup, no monarch! Now build the boat and try to escape as you run to as many islands as possible before the inevitable.

 

 

Plague island
This land has been overrun and on the brink of succumbing to the Greed… FOREVER! And now a fearsome pandemic is transforming citizens into Greed. The only thing you can do is try to survive as long as possible until your Kingdom is nothing but Greed.

 

 

Skull island
Time is running out and you must destroy the Greed Lairs, that’s right “Lairs”, PLURAL! With a Greed Lair on each side and several Greed Portals in between this challenge is fit for only the gods that walk amongst Monarchs. And don’t forget about the volcano that is waiting to explode!

 

Not yet available for PS4.

In order to experience changes below you will need to start a new campaign.

Balance/Quality of Life:

  • On controllers, shoulder buttons now perform coin action which makes the game possible to play with one hand.
  • Dog AI changes that will make the dog stick closer to the player, introduce a couple of new behaviors to help the player and improvements to make the dogs purpose clearer to the player.
  • Improved color options for Blazon editor.

Bug Fixes
Lots of improvements have been done. Major highlights below:

  • Catapults should now behave better in general
  • No more archers running in the air upon return to an island.
  • Ghost tutorial is now less intrusive/forcing and other general fixes and improvements
  • Fixed issue where grass didn't properly grew back after winter.
  • Fixed issue where the scope sometimes stays on screen forever if user invokes split-screen while scope is active.
  • Fixed issue where the Hermits sometimes lost the ability to walk after building an upgrade.
  • Fixed texture color on Griffin eating bits.
  • Fixed issue where Player was unable to change appearance of ruler after losing crown.

1.0.4 - R6761Edit

Beta patch 1.0.4 (R6761) started on Steam on April 9.

Features

 

Underlined features were the areas where devs were expecting to find as many possible bugs in order to fix them before the beta going public.

 

Known issues

  • Foliage not correctly aligned in shogun biome.
  • In local coop foliage layer for player one shows for player two.
  • Hints only in English (Loc for all other languages will be added)
  • Emblem buttons still activated in blazon editor when playing in shogun biome.

Fixes

  • Potential fix for players experiencing broken save issues.
  • Fix for boat getting stuck due to greed snatching hermit(s) right before the player sails away with the boat.

1.0.3Edit

Equivalent versions:

Steam Logo 1.0.3 Xbox One Logo 1.0.0. 9 PlayStation Logo 1.0.5 Switch Logo 1.0.4

Patch 1.0.3 (r6673), also known as the Winter Update, was released for all platforms on 4 April, 2019.

A beta version was posted on the beta channel on 29 March, 2019.

In order to experience changes you will need to start a new campaign.

Features:

  • Added hunting during winter, not all animals hibernate.

     

    Boar
    Hunting during winter: While smaller animals go into winter hibernation, other menacing ones appear as the snow falls. But beware that you must first find them deep in the forest, and, once confronted, they're much tougher than those who roam outside the walls of the kingdom during the rest of the year.

     

  • Winter is tough, time to forage for survival.

     

    Forage
    Foraging during winter: Since the farms can’t harvest during winter, the farmers have discovered foraging to bring in a bit of extra income. It’s not much but every bit helps.

     

  • Added a day time hobby for the shinobi.

     

    Ninja fishing
    Ninjas fishing: Who says being a stealth warrior at night is all we’re good for?! During long nights of waiting in ambush the shinobi came up with a brilliant way to pass time during the day instead of just sleeping.

     

  • Added a way to lighten your purse and store the gems in a stone chest.

     

    Stone Chest
    Stone Chest: This appears by the wharf once you’ve upgraded your Kingdom to a stone castle. Storing gems is a costly business, so it won’t be free for the Monarch to offload those precious gems.

     

  • Added a shady character who can take the gems off your hands, if you manage to find it.
  • Added brazilian portuguese on the language options.
    (Adicionado o português brasileiro nas opções de idioma.)

Fixes:

  • Forge now spawns correctly.
  • Added failsafe for rogue hermits which would cause it to become impossible to travel away from islands as the game was waiting for a hermit who never spawned to board the boat.
  • Improved Russian language option.
  • Fixed several Client purchasing sync issues (squires, forge and bomb).
  • Fixed several sync issues around island transitions.
  • Fixed a few Multiplayer sound issues.
  • Added save data compression. This should prevent the save data to become too large which was the cause of the save issues.
  • Improved appearance of shops on the edge of your kingdom walls as you expand.
  • Fixed a number of graphical biome issues.
  • Fixed an issue with the horn hermit tower in online sessions.

Balance:

  • Switching steeds in the stable is now more about strategic choices.
Switch Logo Nintendo Switch was one update behind all the other platforms; this update has caught all Switch users up, except for the online multiplayer.

1.0.2 - R6338Edit

Hotfix patch r6338 was released on 4 February, 2019.

Version r6236 was posted on the beta channel and is mostly included in r6338.

Fixes:

  • Fixed issues with achievements:
    • “There is No Greater Ruler Than Thou”
    • “Their Saviour” and
    • “Never Gives Up”.
  • Fixed an instance where the game could not save the progress properly thereby displaying an error prompt. Issue should now be fixed, and error prompt should no longer be displayed.
  • Fixed an issue where the host player could get a soft lock when toggling “Joinable state” to off while a client player was connecting.
  • Fixed so player no longer can get stuck in opening point of game if enabling online joining if there is no internet connection.
  • “Beggars” should now spawn properly even in long sessions.
  • Workers and archers should now perform assigned tasks properly even in long sessions.
  • Hermits will now properly board the boat if they are purchased just before the monarch boards the boat.
  • Forge now spawns as designed.
  • Crown status in multiplayer sessions will now persists across islands.
  • Tools such as the scythes should no longer bounce around for client players.
  • Fix for Shogun Kirin mount turning into unicorn mount when switching islands.
  • Client player should no longer get stuck in loading screen if accepting an invite from a host player in the tutorial.
  • Thickets should now spawn properly.
  • Fixed so that in-game music does not play over credits music when viewing credits.(NEW)

Balance:

  • Lowered the coin price of the ninja.
  • Doubled the amount of hits the ninja can take.
  • Doubled the amount of attacks pikemen can do.
  • Adjusted speed of crown stealer so that they now stay with the pack of greed instead of running ahead.

Features:

  • Added wharf bell to the boat docks which allows the player to manually call citizens to the boat.
    • Removing the feature that citizens are called to the boat as soon as it’s put in the water.
  • Changed the notification of the crown stealer spawn.
Beta R6236 (18 January, 2019)

Struckthrough topics were not included (or not mentioned) on the LIVE branch notes.

Fixes:

  • Fixed issues with achievements:
    • “There is No Greater Ruler Than Thou”
    • “Their Saviour” and
    • “Never Gives Up”.
  • Fixed an instance where the game could not save the progress properly thereby displaying an error prompt. Issue should now be fixed, and error prompt should no longer be displayed.
  • Fixed an issue where the host player could get a soft lock when toggling “Joinable state” to off while a client player was connecting.
  • Fixed so player no longer can get stuck in opening point of game if enabling online joining if there is no internet connection.
  • Fixed another case of corrupted save data.
  • Potential fix for “beggars” not spawning in long lasting game sessions.
  • Potential fix for workers and archers not performing assigned tasks.
  • Hermits will now properly board the boat if they are purchased just before the monarch boards the boat.
  • Forge should now appear as designed.
  • Crown status in multiplayer sessions will now persists across islands.
  • Tools such as the scythes should no longer bounce around for client players.
  • Fix for Kirin mount turning into unicorn mount when switching islands.
  • Client player should no longer get stuck in loading screen if accepting an invite from a host player which are in the tutorial.
  • Thickets should now spawn properly.

Balance:

  • Lowered the coin price of the ninja.
  • Doubled the amount of hits ninja can take.
  • Doubled the attacks pikemen can use.
  • Adjusted speed of crown stealer so that they now stay with the pack of greed instead of running ahead.

Features:

  • Added wharf bell to the boat docks which allows the player to manually call citizens to the boat.
    • Removing the feature that citizens are called to the boat as soon as it’s put in the water.
  • Changed the notification of the crown stealer spawn.

Known issues in this BETA patch that will be corrected before it is pushed to the LIVE branch:

  • Players are able to repeatedly purchase the bomb after destroying the cave.
  • Under certain conditions, winter doesn't end until the player loses their crown.

1.0.2Edit

No information disclosed.

1.0.1Edit

Hotfix patch 1.0.1 was released on 19 December, 2018 for PC only.

Fixes:

  • Fixed an issue where an infinite loading screen could occur if the connection failed when attempting to join a Steam friend
  • Fixed an issue involving the stables and multiplayer games (aka Steed Save Corruption) - this will also patch affected save data, so you shouldn't need to restart your campaign
  • Added a fix for corrupted, almost empty save data, that was sometimes caused by having a connection attempt fail with very particular timing
  • Fixed an issue that caused pikemen to fish double money when in an online game
  • Fixed an issue that caused the bow and hammer shops to be unusable by the client, if they joined after the scythe shop had been placed
  • Fixed where hermits would wander outside of the kingdom, searching for a place to stand, to their eventual demise
  • Fixed that workers would also wander outside of the walls during greed attacks
  • Fixed an unlock requirement for the 'There is No Greater Ruler Than Thou' achievement
  • Fixed an issue where swapping steeds spawned by the Stables repeatedly in an online game could cause ridden steeds to move independently
  • Fixed an issue with having hermits as passengers when a remote client pays to embark on the boat

Balance:

  • Buffed the ninja, and reduced the hire cost
  • Reduced a few steeds' ride costs (Bear, Stamina Horse, Unicorn/Kirin, Lizard and Warhorse)

Features:

  • Added a way for players to manually dismount their hermit passengers (flip back and forth rapidly to expel unwanted hermits)
  • Updated the credits

1.0.0Edit

KTC Europe logo

Kingdom Two Crowns, the third game in the Kingdom series, was released on 11 December 2018 for PC (Windows and Mac, on Steam), Nintendo Switch, Xbox One and PS4 along with the Shogun free DLC (optional on Steam).

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