- Classic
- New LandsNew Lands
- Two Crowns
- Eighties
This page limits itself to gather changelog topics. For the developer's commentary about each patch, click on their respective external link; or check the general feed.
Players experiencing strange or unexpected behaviors in their gameplay should see: Bug.
Mobile[]
Play Store (Android-certified devices) | ||
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1.3.3 | May 2020 | Fixed a bug that was causing problems with saving after recruiting a hermit without picking them up. Added the option to sign back in once signing out. |
1.3.2 | May 2019 | Performance is improved through updates to the game engine and SDK support. Solved the issue of cloud saves, meaning saving and loading should now work as intended. |
? | Jan 2017 | Game released on Play Store. |
App Store (iPhone, iPad and Apple TV) | ||
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1.3.2 | May 2019 | Performance is improved through updates to the game engine and SDK support. The home indicator on iPhone X has been made transparent to be less intrusive to the experience while playing. |
1.3.1 | Aug 2018 | Minor updates. |
1.3.0 | Dec 2017 | Skull Island (New Lands) introduced. |
1.2.12 | Nov 2017 | Minor iPhone X fixes. |
1.2.11 | Nov 2017 | iPhone X support. Halloween removed. |
1.2.10 | Oct 2017 | Halloween introduced. |
1.2.7 | Apr 2017 | Added Kingdom stickers. Added manual save button in main menu. Improved touch input to help stop accidental orders. |
1.2.6 | Mar 2017 | Game Center bug fix that caused loading screen error. |
1.2.5 | Mar 2017 | Fixed issue where tutorial tip would trigger early. |
1.2.2 | Mar 2017 | ? |
? | Jan 2017 | Game released on App Store. |
The current Steam version is 1.2.8 - R2121.
MacOS[]
On 28 November 2019 Kingdom: New Lands was updated to 64-bit for Macintosh computers (Steam). The game can then run on both older 32-bit version or newer 64-bit version of macOS.
1.2.8 - R2116[]
Patch r2116 was released on 3 January 2018.
- Fixed issue where players teleported in areas with many purchase options freaking out the teleport overlay.
- Fixed an issue where civilians would disappear, caused by saving after civilians had boarded the readied boat.
- Fixed an issue whereby hermits would moonwalk off into the distance, never to be seen again.
- Fixed an issue where button-driven menu navigation was broken being.
- Fixed issue where 1080p defaulted to x6 zoom.
- Increased difficulty of Skull Island.
1.2.8[]
Also known as the Skull Island update, 1.2.8 was released on 19 December 2017.
- Adds the Skull Island free DLC on every platform New Lands is available on.
Other than the DLC announcement, no changelog was released by developers.
Added by wiki editors:
- Increased the cost to light the campfire from 1 to 3 coins.
- The architecture shrine was removed from the first island.
- The number of small portals on the sea side of the fourth island was increased from two to three.
- All statues and coin chests were removed from the fifth island.
- No more escorting the boat towards portals. (See details).
- No more unlimited crew, only up to three knights can board on the boat. (See details).
- Deer reaction to the Monarch's presence was completely changed, so herding them became ineffective with regular mounts.
- During Halloween event the undead horse is no longer available on the first island.
1.2.3[]
Patch 1.2.3 was released on 20 February 2017.
New:
- Languages: Simplified Chinese, Japanese and Russian.
- Extended tutorial to help new players.
Fixed:
- Fix bug that caused knights to walk off the boat after embarking.
- Prevent hermits from jumping off the horse at nightfall outside the kingdom.
- Autumn trees from not autumn'ing.
- Hermit floating through the ground after mounting.
- Some keyboard/controller menu navigation issues.
- Z-fighting on some of the backgrounds.
- Small groups of greed walking slowly and arriving late.
1.2.1[]
Patch 1.2.1 was released on 4 January 2017.
- Fix bug where language always reverted to the OS language.
- Unchristmas – Vanishes the Christmas update, though you will keep any items you gathered in your current game until you start over.
- Drastically reduce priority of worker job "idle around catapult", so they will pick other tasks (build/repair) first.
1.2.0[]
Patch 1.2.0 was released on 21 December 2016.
- Introduce the Christmas event.
- Differentiate archers into soldiers / hunters to make it clear when they will / won't hunt.
- Better feedback for the warhorse ability.
- Farms show that they are frozen in winter.
- Tweak wind shader for trees to render faster.
- Better detection of controller type.
- Fix menu on touchscreen PC's.
- Fixed animation bug for archers in towers.
- Update compression settings for the New Lands OST tracks.
- Banker doesn't give you back coins if you give him two or more on a day.
- Banker can now give you coins more than once during the day.
- Farms have a new art for the crops.
1.1.0[]
Patch 1.1.0 was released on 16 November 2016.
- Let players choose which unlocked island to restart on after they lose the crown.
- Fix bug where farmlands would only appear to the right of the farmhouse
- Allow players to start a new game directly on any land from the map in the menu.
- Game now discards corrupt data in preferences/unlocks file, preventing a lock-up at tarting.
- Fix small audio bug.
- Increase how long farmers will be idle before looking for a different tool.
- Fix save/load bug where flying enemy would not register that it's holding a victim.
- Updated Rewired (controller support) to the latest version.
1.0.8[]
Patch 1.0.8 was released on 1st November 2016 with no public notes basically to remove the Halloween event, that would be reintroduced into the game through patches for a couple of years, until be permanently integrated with the game files.
1.0.7[]
Patch 1.0.7 was released on 30 October 2016.
- Fix a crash that happened when loading saved games with a particular farm layout.
- Fix warhorse animation bug that caused it to disappear.
1.0.6[]
Patch 1.0.6 was released on 28 October 2016.
- Introduce the Halloween event.
1.0.5[]
Patch 1.0.5 was released on 24 October 2016.
- Fix a bug that caused the menu to no longer appear after viewing the end-game map.
1.0.4[]
Patch 1.0.4 was released on 21 October 2016.
- Crash on startup – An empty save file will no longer crash the game during startup.
- Crash on startup – A corrupted save file will now start a fresh game instead of hanging. The corrupted save is not deleted, so it can be salvaged or sent to developer for support.
- Infinite Blood Moon – The game no longer prevents a "safe state" when all currently alive enemies are far away. Previously, the game could get stuck in an "infinite blood moon" because a new wave is approaching from the furthest portal before the previous wave has been defeated.
- Trolls & flyers adapt their speed based on the wave they are in, to stick together with the other enemies.
- Waves (especially trolls) now better predict the duration of their trip from portal to camp.
- Increase tutorial ghost speed and improve 'leading' behavior.
- Fix farmhouse not being stored if saving while it is under construction.
- Fix visual glitch with torch light on a stag mount.
- Prevent farmlands from overlapping each other.
- Farmers are better at sticking to their assigned farm.
- Allow farmlands to appear on either side of farmhouse until max amount is reached.
- Fix bug where player could not purchase new shield after one is stolen by a troll.
- Fix a bug that caused a single boat part to disappear after saving + loading.
- Disallow touch controls on desktop platforms so the menu doesn't break.
1.0.3[]
Patch 1.0.3 was released on 21 October 2016.
- Re-enables logging to the file that is stored in the game's folder.
1.0.2[]
Patch 1.0.2 was released on 21 September 2016.
- Updated the game's engine from Unity 5.3.6f1 to 5.4.0f3.
- Updated to the latest Steam SDK.
- Russian language support added.
- Fixed issue with Hermits loading incorrectly.
- Fixed several issues with knights and the boat.
- Optimized Audio Pooling (with rate limiter).
- Tweaked worker's behavior when completing jobs far from the outer walls.
1.0.0[]
Kingdom: New Lands, the second game in the Kingdom series, was released on 9 August 2016 on Steam for Windows, Mac and Linux, and on Microsoft Store for Xbox One.