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For extra comments about each patch, see Kingdom: New Lands – News.

1.2.8 PatchEdit

3 January, 2018.[1]

  • Fixed issue where players teleported in areas with many purchase options freaking out the teleport overlay.
  • Fixed an issue where civilians would disappear, caused by saving after civilians had boarded the readied boat.
  • Fixed an issue whereby hermits would moonwalk off into the distance, never to be seen again.
  • Fixed an issue where button-driven menu navigation was broken being.
  • Fixed issue where 1080p defaulted to x6 zoom.
  • Increased difficulty of Skull Island.

1.2.8Edit

19 December, 2017
Adds the Skull Island free DLC.

1.2.3Edit

20 February, 2017 - Adds More Languages & Some Fixes
New:

  • Simplified Chinese
  • Japanese
  • Russian
  • Extended tutorial to help new players

Fixed:

  • Fix bug that caused knights to walk off the boat after embarking
  • Prevent hermits from jumping off the horse at nightfall outside the kingdom
  • Autumn trees from not autumn'ing
  • Hermit floating through the ground after mounting
  • Some keyboard/controller menu navigation issues
  • Z-fighting on some of the backgrounds
  • Small groups of greed walking slowly and arriving late

1.2.1Edit

4 January, 2017

  • Vanishes the Christmas update, though you will keep any items you gathered in your current game until you start over.
  • Fix bug where language always reverted to the OS language.
  • Unchristmas.
  • Drastically reduce priority of worker job "idle around catapult", so they will pick other tasks (build/repair) first.

1.2.0Edit

21 December, 2016

  • Introduce the Christmas event.
  • Differentiate archers into soldiers / hunters to make it clear when they will / won't hunt.
  • Better feedback for the warhorse ability
  • Farms show that they are frozen in winter
  • Tweak wind shader for trees to render faster
  • Better detection of controller type
  • Fix menu on touchscreen PC's (hopefully, as I couldn't test this)
  • Fixed animation bug for archers in towers
  • Update compression settings for the New Lands OST tracks
  • Banker doesn't give you back coins if you give him two or more on a day
  • Banker can now give you coins more than once during the day
  • Farms have a new art for the crops

1.1.0Edit

16 November, 2016

  • Let players choose which unlocked island to restart on after they lose the crown. 
  • Fix bug where farmlands would only appear to the right of the farmhouse 
  • Allow players to start a new game directly on any land from the map in the menu. 
  • Game now discards corrupt data in preferences/unlocks file, preventing a lock-up at tarting. 
  • Fix small audio bug. 
  • Increase how long farmers will be idle before looking for a different tool. 
  • Fix save/load bug where flying enemy would not register that it's holding a victim. 
  • Updated Rewired (controller support) to the latest version.
1.1.0 beta (9 November 2016)
  • Allow players to start a new game directly on any land from the map in the menu.
  • Let players choose which land to restart on after they lose the crown.
  • Fix bug where farmlands would only appear to the right of the farmhouse
  • Game now discards corrupt data in preferences/unlocks file, preventing a lock-up at starting.
  • Fix small audio bug.
  • Increase how long farmers will be idle before looking for a different tool.
  • Fix save/load bug where flying enemy would not register that it's holding a victim.

1.0.7Edit

October 30th, 2016
A small patch while we're still on the halloween version.

Patch Notes:

  • Fix a crash that happened when loading saved games with a particular farm layout. 
  • Fix warhorse animation bug that caused it to disappear

1.0.6Edit

28 October, 2016

1.0.5Edit

24 October, 2016

  • Fix a bug that caused the menu to no longer appear after viewing the end-game map

1.0.4Edit

21 October, 2016

  • Crash on Startup An empty save file will no longer crash the game during startup
  • Crash on Startup A corrupted save file will now start a fresh game instead of hanging. The corrupted save is NOT deleted, so it can be salvaged or sent to developer for support
  • Infinite blood moon The game no longer prevents a "safe state" when all currently alive enemies are far away. Previously, the game could get stuck in an "infinite blood moon" because a new wave is approaching from the furthest portal before the previous wave has been defeated.
  • Trolls & flyers adapt their speed based on the wave they are in, to stick together with the other enemies 
  • The game no longer prevents a "safe state" when all currently alive enemies are far away. Previously, the game could get stuck in an "infinite blood moon" because a wave is approaching from the furthest portal at all times. 
  • Waves (especially trolls) now better predict the duration of their trip from portal to camp. 
  • Increase tutorial ghost speed and improve 'leading' behavior. 
  • Fix farmhouse not being stored if saving while it is under construction 
  • Fix visual glitch with torch light on a stag mount 
  • Prevent farmlands from overlapping each other 
  • Farmers are better at sticking to their assigned farm 
  • Allow farmlands to appear on either side of farmhouse until max amount is reached 
  • Fix bug where player could not purchase new shield after one is stolen by a troll 
  • An empty save file will no longer crash the game during startup 
  • A corrupted save file will now start a fresh game instead of hanging. The corrupted save is NOT deleted, so it can be salvaged or sent to developer for support 
  • Fix a bug that caused a single boat part to disappear after saving + loading 
  • Disallow touch controls on desktop platforms so the menu doesn't break

1.0.3Edit

21 October, 2016

  • Re-enables logging to the file that is stored in the game's folder.

1.0.2Edit

21 September, 2016

  • Updated the game's engine from Unity 5.3.6f1 to 5.4.0f3
  • Updated to the latest Steam SDK
  • Russian Language support added
  • Fixed issue with Hermits loading incorrectly
  • Fixed several issues with knights and the boat
  • Optimized Audio Pooling (with rate limiter)
  • Tweaked worker's behavior when completing jobs far from the outer walls.Hopefully this creates a smoother experience for you all! Let us know how you like it.

1.0.0Edit

NewLands Logo Cropped

Kingdom: New Lands, the second game in the Kingdom series, was released on Steam 9 August 2016 for Windows, Mac and Linux.


ReferencesEdit

  1. Hamza Aziz - CTZ (developer), on Steam Community News and Discussions.