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Two Crowns The information on this page pertains solely to Kingdom: Two Crowns.
For the islands in Kingdom: New Lands, see: Islands/New Lands.
Islands Two Crowns

Islands and their unlocked sequence.

Islands in the Kingdom: Two Crowns are pieces of land surrounded by a river, a sea and a mountain, where the Monarch establishes permanent bases to survive the Greed, generate an economy and destroy the cave in the mountain. The Monarch can move between these islands with the boat and will occasionally have to revisit the same islands a couple of times in order to reach his goal.

In order not to wreck the ship each time, it's a good idea, to clear the dock portal and build a lighthouse first, before leaving an island.

While the Monarch is away from an island, the buildings there start to decay. The longer you are away, the more gets destroyed or downgraded.

There are five islands in total, and only the first one is available upon starting the game. Repairing the boat and setting sail unlocks the next island in sequence (see map). Moving to a new island does not reset the overall day count nor the seasons cycle, but each island has its own local day count, which is displayed, when the bell rings in the morning.

All islands have similar geography, but each successive island gets progressively larger and harder, affecting the number of towers, walls and farms that can exist in the Kingdom. On every island (except the 1st one) the Monarch can encounter gems to unlock new mounts, statues and hermits that can help them on their journey.

First IslandEdit

TC Island 1

The first island is the smallest and is generally easy to secure. There is always a vagrant camp and a merchant close to the town on the right, giving you an easy way to get money and recruits.

Portals Cliff portal
Dock portal
No small portals.
Coin chests 3
Gem chests No
Merchant Yes
Vagrant camps 3
Boat All pieces free.
Unlockables
Griffin 32 Griffin Mount that can push and paralyze the greedlings and graze anywhere.
S Archer 32 Statue of Archery Significantly buffs the Kingdom's archers.
H Ballista 32 Ballista Hermit Enables construction of the defensive ballista tower.

Second IslandEdit

TC Island 2
Portals Cliff portal
Dock portal
One small portal on each side.
Coin chests 3
Gem chests 3
Merchant Yes
Vagrant camps 2
Boat 40 pieces free.
Unlockables
Stone tech Stone Mine Unlocks stone technology.
Stag 32 Great Stag Mount that attracts deer and runs incredibly fast in the forest.
S Farmer 32 Statue of Scythe Increases crop yield.
H Stable 32 Stable Hermit Enables construction of stables.
Dog 32 Dog Barks in the direction of an incoming greed wave.

Third IslandEdit

TC Island 3
Portals Cliff portal
Dock portal
Two small portals on each side.
Coin chests 3
Gem chests 3
Merchant No
Vagrant camps 3
Boat Has to be fully payed.
Unlockables
Warhorse 32 Warhorse Mount with low stamina and a defensive buff for the Monarch's subjects.
Draft Horse Mount that is slightly faster with very high stamina.
S Builder 32 Statue of Building Increases the durability of all walls.
H Baker 32 Bakery Hermit Enables construction of the Bakery.

Fourth IslandEdit

TC Island 4
Portals Cliff portal
Dock portal
Three small portals on each side.
Coin chests 1
Gem chests 3
Merchant No
Vagrant camps 3
Boat Has to be fully payed.
Unlockables
Iron tech Iron Mine Unlocks iron technology.
Bear 32 Great Bear Mount that is fast with low stamina and a sweeping attack.
Lizard 32 Lizard Mount that is fast with low stamina and a fire attack.
H Knight 32 Knight Hermit Enables construction of the Knight's Tower.

Fifth IslandEdit

TC Island 5

At least one of the two vagrant camps is located very far from the central castle, generally behind some portals. The greed waves tend to be harder than on the other islands.

Also, there seems to be a blood moon sceduled on the first night. (Perhaps if you enter after a certain date? Confimation needed!)

Portals Cliff portal
Dock portal
Three small portals on each side.
Coin chests No
Gem chests 3
Merchant No
Vagrant camps 2
Boat Has to be fully payed.
Unlockables
Unicorn 32 Unicorn Mount that generates coins when it grazes.
H Horn 32 Horn Hermit Enables construction of rally walls.
S Knight 32 Statue of Knights Gives knights a special leaping attack.

More IslandsEdit

Challenge Islands are still coming. Those might wet your thirst for difficulty and will be much more challenging than the campaign. Will confirm Skull Island II here first.
Gordon Van Dyke (7 February, 2019) on Steam.

Related PagesEdit


Kingdom Wiki Pages
Subjects
Villagers Archers Builders Farmers
Knights The Financier / Banker The Merchant Hermits
Structures
Town Center (Tax Chest) Walls Towers Farms
Tools / Weapons Shops Siege Workshop & Catapult Forge The Boat
Neutral
Vagrants (Camps) Wildlife Mounts Statues
Stone Technology Iron Technology Ruins Signpost
The Greed
Greedlings Floaters Breeders Crown Stealers
Small Portal Dock Portal Cliff Portal The Cave
Other Content
Blazons Islands Day-Night Cycle Seasons
Coins Gems Patch Notes Achievements
Strategies Theories Soundtrack Game Controls