The hermit cottage is a natural structure that appears deep in the forest and houses one hermit.
Four coins in New Lands and an amount of gems in Two Crowns may be paid to it to call out the hermit; and a further one coin can be paid to allow the hermit to mount the Monarch's mount.
If a hermit is not picked up, he will wander back to the town center on their own (in New Lands this may trigger a bug).
Unlike vagrant camps or the Merchant settlement, the hermit cottage does not need to exist in the forest, and so it will continue to exist even if the forest around it has been cut.
Kingdom: New Lands – Multiple hermit cottages may exist on the same island and they all look the same.
Kingdom Two Crowns – Each hermit lives on a different island and there are some visual clues around each cottage to guess which one lives in it.
- ↑ Or cabin, shack, shelter, refuge, retreat, home.