Various kinds of animals exist to form the wildlife (or fauna) in Kingdom and hunting them serves as the primary source of stable income in the early game (and afterwards, if preferred). Only free-roaming archers can hunt animals. Archers stationed in towers and those accompanying knights will ignore animals. Hunting becomes more difficult as a kingdom grows and wild lands disappear, although the practice can be continued by creating space for open fields outside the walls, and/or by making sections of forest part of the Kingdom.
Types[]
Type | Habitat | Health | Value | Season | ||||
---|---|---|---|---|---|---|---|---|
Rabbit Raccoon Chicken |
Plain | 1 | 1 | Warm seasons |
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Deer | Forest | 2 in 3 in & |
2–4 in 3 in & |
Warm seasons |
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Fish | River | – | 1 | All year | ||||
Boar |
Forest | ≈20 |
30–60 |
Winter | |
|
|
Winter hardships[]
Wildlife are one of the many things to disappear when winter starts. This slows any hunting income a kingdom may have had to nothing at all. However in Kingdom Two Crowns you can find the Boar which - if killed - grants thirty to sixty coins.
Trivia[]
- Birds will sometimes appear on bushes and fly away when the Monarch gets too close. They are white in colour and cannot be hunted.