| Kingdom: New Lands Content Only
The information on this page pertains solely to newlands Kingdom: New Lands.
The dog is a small companion that helps the monarch to foresee where the greed are coming from by barking in that direction. This is especially useful just before a blood moon night attack, when only one wave will strike the Kingdom.
The dog can be unlocked on the second island. Thereafter, it may spawn anywhere within a forest biome under a fallen tree. Dropping a coin on the tree frees the dog and it will follow the Monarch from that point on, even between lands by boarding the boat as it sets sail. It is also possible to find a new dog in the next land, but freeing the newer animal will result in the old dog running away, de-spawning from the game.
The dog can be kidnapped by the greed, just as the Hermit can. It is possible to save the dog if military units can kill the greed carrying the dog. If not, the dog will be taken through the portal and does not respawn on that land. The bear mount can kill the greed carrying the dog.
- There is a humorous visual glitch, where the dog normally jumps on to the boat last second, when departing. However, if the Monarch can get a large distance from the dog, (via rebuilt portals or very quick mounts) The dog will leap an enormous amount and seemingly in a flash it is on the boat.
- If the Greed is attacking from both sides of the map, the dog will bark in one direction first, proceeding to turn and bark in the other afterwards.
- ↑ 1.0 1.1 While constantly disputed amongst many forums, sites and various talk pages, the Dogs "job" is to warn the Monarch of attacking Greed by barking in the direction of where they are attacking from. However, this is consistently fought over due to "buggy AI systems" and "Lack of Evidence", but has been confirmed by developers themselves that this is its job.
- ↑ 2.0 2.1 2.2 As of KNL Version 1.2.3.
- ↑ A screenshot provided by Tacosrock64.
|Kingdom Wiki Pages|
|Knights||The Financier / Banker||The Merchant||Hermits|
|Siege Workshop & Catapult||The Boat|
|Vagrants (Camps)||Wildlife||Mounts||Architecture Shrine|
|Blazons||Islands||Daycycle & Seasons||Vendors & Tools|
|Coins||Tax Chest||Patch Notes||Achievements|