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[[File:Greed-hive.png|thumb|300px|Archers attacking a greed nest.]]
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[[File:Destroying The Cave|thumb|300px]]
'''The Cave'''<ref name=Other/> is the [[:Category:The Greed|greed]] home base on each [[Islands/Two Crowns|island]]. It is accessed through the [[Cliff Portal|cliff portal]].
 
   
 
The '''cave'''<ref name=Other/> is the [[:Category:Greed|greed]] home base on each [[Islands/Two Crowns|island]]. It is accessed through the [[cliff portal]].
[[#Destroying|Destroying the cave]] secures that island and stops the greed spawning on it, even if there are still standing portals there. {{Notice|info = "Forward" or "front" means towards the cliff portal, then cave end.
 
   
 
[[#Destroying|Destroying the cave]] secures that island and stops the greed spawning on it, even if there are still standing portals there.
In two player mode, the forward-most monarch is used.
 
   
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==Outside==
As of this writing, facts were checked on PC version 1.0.4.}}
 
==Overview==
 
Requirements to enter the Cave :
 
#Unlock the [[Iron Technology|iron technology]], in order to
 
##upgrade the town center to [[Town Center|iron castle]] and
 
##build an [[Walls#Iron Wall|iron wall]] with sufficient free space,
 
#both of which allow for the [[forge]] to pop,
 
#at which to buy the [[bomb]] ;
 
#reach the [[Cliff Portal|cliff portal]] with it, then
 
#pay 5 [[coins]] to the bomb and finally
 
#walk into the portal.
 
And then to destroy it :
 
# Advance the bomb up to the Hive.
 
# Pay 5 coins to it.
 
# Get out in time.
 
   
==Preparing==
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===Marching===
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A [[bomb]] can be purchased at the [[iron keep]] for eighteen coins.
Building the bomb triggers a cave assault :
 
# Two [[knights|squires or knights]] (with their [[Archers#Soldiers|soldiers]]) become monarch escort.<br />They are chosen from dock side first, then closest ones to the bomb.<br /><br />They move right before the [[Monarch]] and follow forward or backward, but never go or stay behind the bomb.
 
# [[builders]] come to push the bomb, up to the first 3 to reach it. The more the faster, up to about walking speed.<br /><br />If the forge is opposite the cliff, they first push it up to the town center.<br />Afterwards or otherwise they push it up to behind the Monarch and his escort, advancing together.<br /><br />They only push forwards and abandon it only if they are hit, or it is destroyed or lit.
 
# The proximity [[greedlings]] spawning of the cliff portal is suspended. (but not the other waves !)
 
# If there is an ongoing assault on the cliff portal, it is cancelled.
 
   
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Before paying for the bomb, it is advisable to destroy all [[small portal]]s on the cliff side. And, if the cliff is too far from the town, it is better to build further [[wall]]s or wait for a [[Blood_Moon#Next_night_truce|truce]] past blood moon to avoid encountering greed raids on the way.
If Greeds ever attack the bomb, it is destroyed (without causing any damage) and the assault ends.
 
   
 
Building the bomb triggers a cave assault where:
A new bomb can then be built to start over.
 
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# The [[Monarch]] (if in co-op, the closest one to the cliff) leads the march to the cave.
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# Up to three [[builder]]s push the bomb. {{Detail |e/c=Dets. |style=display:flex; |t=They will halt if they reach the Monarch leading the march (or if the Monarch goes behind them); and will resume the stride when the Ruler goes ahead again.}}
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# Two [[Knight|squad leaders]] with their [[Archer#Soldier|soldiers]] start following the Monarch. {{Detail |e/c=Dets. |style=display:flex; |t=This detachment is chosen from the sea side first and then from the proximities of the bomb. They will defend their Monarch leader and/or the bomb: whoever is closer to the cliff.<br>If there was an ongoing regular assault to the cliff portal, it is cancelled.}}
   
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Arriving with the bomb at the [[cliff portal]], it won't spawn the regular few [[greedling]]s to counter the Monarchs' hostile presence; even if the portal is [[Portal#Active|active]]. Nightly waves, however, keep their everyday routine.
== Approaching ==
 
The Monarch must then lead the group to reach the cliff.<br />This is best done by beforehand destroying portals along the way, and timing leaving cover to avoid attack waves on the way. If the cliff is too far, the Monarch might have to build further walls or wait for a [[Blood Moons#The Next Night Truce|truce after a blood moon]].
 
   
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If the Greed attacks the bomb and destroy it before it is lit, the offensive to the cave is dismantled. The explosion of the bomb, in this case, won't harm any friendly units. A new bomb can then be bought to restart the march.
But if the waves are still weak enough, it is entirely possible to fight waves and/or portals along the way.
 
* If [[knights|squires or knights]] are left cliff-side, they can be sent on a regular portal attack, and the monarch advance with them to have more troops together. Be aware that :
 
** They will go back after the first portal is destroyed.
 
** The counter-attack is strong, and might spawn on the way.
 
* The [[Mounts#Griffin|Griffin]] or [[Mounts#Lizard|Lizard]] are great help for this.
 
* Backing a bit at the right time can do a lot, by pulling the squires/knights away from trouble while their soldiers still cover them.
 
* As a last resort, dropping coins can thin too big a group of greedlings.
 
   
== Entering ==
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===Entering===
Once very near the cliff portal, the builders stop pushing the bomb.<br />The monarch must then spend 5 coins on it to be able to enter the portal, and the whole escort and bomb follows.<br />In 2 players mode, both players must enter together.
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Once in front of the cliff portal, the builders stop pushing the bomb. The Monarch must then spend five coins at the bomb to be able to enter the portal. The whole escort will follow along with the bomb. In cooperative mode, both players must enter together.
   
The [[Portals#States|portal's state]] does not matter, including being destroyed.
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The [[Portal#States|state of the portal]] does not matter, including being destroyed.
 
The monarch can exit anytime. This saves the escort, but ends the assault and the bomb is lost.
 
   
 
The Monarch can exit anytime. This saves the escort but ends the assault and the bomb is lost.
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<!--
 
== Time ==
 
== Time ==
 
When inside the cave, the day/night cycle is suspended : The sun/moon do not move, and days do not pass.
 
When inside the cave, the day/night cycle is suspended : The sun/moon do not move, and days do not pass.
Line 65: Line 42:
 
This can be abused by purposely waiting day time to enter then staying long inside, to have more ressources when exiting.
 
This can be abused by purposely waiting day time to enter then staying long inside, to have more ressources when exiting.
   
Conversely, a dock-side wave can overrun the kingdom and reach the Monarch while in the Cave.
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Conversely, a [[Dock#Far Side Dock|far dock]]-side wave can overrun the kingdom and reach the Monarch while in the Cave.
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-->
 
==Greed Nests==
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==Inside==
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===Greed nest===
 
[[File:Inside greed realm - spawners.png|thumb|300px|A greed nest being destroyed.]]
 
[[File:Inside greed realm - spawners.png|thumb|300px|A greed nest being destroyed.]]
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Inside the cave, there are a number of nests, which spawn groups of four to six [[greedling]]s when they sense a hostile presence, and can be destroyed much like [[small portal]]s. A greed nest has the appearence of a purple tumorous octopus with its "legs" stuck on the ground as they were the immersing aerial roots of a mangroove plant. Each nest has forty health points, and loses its "legs" as it is damaged, until it collapses. The number of greed nests depends on the island on which they're located.
Inside the cave there first are nests, which constantly spawn [[greedlings]] when nearby and can be destroyed, much like a [[Small Portal|small portal]].
 
   
As they are damaged they lose "legs", until they collapse.
 
 
{| class="article-table" style="text-align:center;"
 
{| class="article-table" style="text-align:center;"
! Island || Nests
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! Island
  +
| 1st || 2nd || 3rd || 4th || 5th
 
|-
 
|-
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! Nests
| 1st || 1
 
  +
| 1 || 2 || 3 || 4 || 5
|-
 
| 2nd || 2
 
|-
 
| 3rd || 3
 
|-
 
| 4th || 4
 
|-
 
| 5th || 5
 
 
|}
 
|}
   
==The Hive==
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===Hive===
 
[[File:Greed-pool.png|thumb|300px|Archers attacking greedlings from the spawing pool and the bomb in front of the hive, waiting for the ignition.]]
 
[[File:Greed-pool.png|thumb|300px|Archers attacking greedlings from the spawing pool and the bomb in front of the hive, waiting for the ignition.]]
Near the end is the hive, the heart of the Cave. It does not attack.
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Near the end is the hive, the heart of the cave. It does not attack.
 
Right behind it, at the very end, is a pool guarding it by spawning [[greedlings]] once the last nest falls.
 
   
 
Right behind it, at the very end, there is a pool guarding it by spawning greedlings once the last nest falls.
Both cannot be directly attacked, instead the [[bomb]] is set on them.
 
   
 
Both cannot be directly attacked, instead, the [[bomb]] is set on them.
==Destroying==
 
Once the bomb reaches the Hive, it stops and its eyes glow.
 
   
 
===Destroying===
The monarch must then spend 5 coins on it to light it, which causes :
 
 
Once the bomb reaches the hive, it stops and it's eyes glow.
* The screen to shake.
 
* The pool to unleash a last, much stronger wave of greedlings.
 
   
 
The Monarch must then pay five coins to light it, which causes:
* The builders to run for the exit.
 
 
* The screen to shake
* The squires/knights to '''walk''' for the exit.<br />This typically causes them to be hit all the way back to vagrants, unless the Monarch exits before or stays to help them.
 
 
* The pool to unleash a last, much stronger wave of greedlings
 
* The builders to run for the exit
 
* The squires/knights to walk for the exit. {{Detail |t=This typically causes them to be hit and appear as vagrants outside the cave.}}
   
== Exiting ==
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==Exiting==
The Monarch has only a short time (15 to 30 seconds, depending on the island) to escape the cave.<br />It is best to recover full mount stamina before lighting the fuse, and doing so from the bomb's edge, but even then slower mounts may not make it.<br />In 2 player mode, if one Monarch exits both survive.
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The Monarch has only a short time (fifteen to thirty seconds, depending on the island) to escape the cave. {{Detail |e/c=Tip |t=It is best to recover full mount stamina before lighting the fuse, and doing so from the bomb's edge, but even then slower mounts may not make it. In cooperative mode, if one Monarch exits both survive.}}
   
 
Reaching the exit in time causes premature explosion right at that moment, for fake tension.
 
Reaching the exit in time causes premature explosion right at that moment, for fake tension.
   
After the explosion the surviving Monarch(s) appear in front of the cliff portal, along with the 3 builders, a random part of the escort in whatever state they were in at the time of the explosion or Monarch exit, as well as any [[gems]], [[hermits]] or the [[dog]] that were lost to the greed on that island.
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After the explosion surviving Monarchs appear in front of the cliff portal, along with the three builders, a random part of the escort in whatever state they were in at the time of the explosion, as well as any [[gem]]s, [[hermits]] and/or the [[dog]] that were lost to the greed on that island. To recover them though, the Monarch must survive the explosion.
   
 
A couple of popup sheets display various game stats, then gameplay resumes.
The cliff portal is now permanently destroyed and there are no more greed on the island.
 
   
  +
The cliff portal is henceforth permanently destroyed and can not be accessed again. The remaining greeds (if any) retreat back into the nearest portal (or cliff portal if none), and no more ever spawn on the island.
A small sequence plays displaying various game stats, then gameplay resumes.
 
   
If the Monarch(s) dies, the island is nonetheless secured for its successor.
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If the Monarch(s) dies, the island remains secured for his/her successor. In this case, any gems, hermits or dog spat out of the cave will be permanently lost.
   
 
==References==
 
==References==
 
<references>
 
<references>
<ref name="Other">Also called '''greed dimension''' or '''greed realm'''.</ref>
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<ref name=Other>Also called '''greed dimension''' or '''greed realm'''.</ref>
 
</references>
 
</references>
[[Category:The Greed]]
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[[Category:Greed structures]]

Revision as of 08:20, 2 February 2020

Two CrownsThis is about Kingdom Two Crowns.
Destroying_The_Cave

Destroying The Cave

The cave[1] is the greed home base on each island. It is accessed through the cliff portal.

Destroying the cave secures that island and stops the greed spawning on it, even if there are still standing portals there.

Outside

Marching

A bomb can be purchased at the iron keep for eighteen coins.

Before paying for the bomb, it is advisable to destroy all small portals on the cliff side. And, if the cliff is too far from the town, it is better to build further walls or wait for a truce past blood moon to avoid encountering greed raids on the way.

Building the bomb triggers a cave assault where:

  1. The Monarch (if in co-op, the closest one to the cliff) leads the march to the cave.
  2. Up to three builders push the bomb.


  3. Two squad leaders with their soldiers start following the Monarch.


Arriving with the bomb at the cliff portal, it won't spawn the regular few greedlings to counter the Monarchs' hostile presence; even if the portal is active. Nightly waves, however, keep their everyday routine.

If the Greed attacks the bomb and destroy it before it is lit, the offensive to the cave is dismantled. The explosion of the bomb, in this case, won't harm any friendly units. A new bomb can then be bought to restart the march.

Entering

Once in front of the cliff portal, the builders stop pushing the bomb. The Monarch must then spend five coins at the bomb to be able to enter the portal. The whole escort will follow along with the bomb. In cooperative mode, both players must enter together.

The state of the portal does not matter, including being destroyed.

The Monarch can exit anytime. This saves the escort but ends the assault and the bomb is lost.

Inside

Greed nest

File:Inside greed realm - spawners.png

A greed nest being destroyed.

Inside the cave, there are a number of nests, which spawn groups of four to six greedlings when they sense a hostile presence, and can be destroyed much like small portals. A greed nest has the appearence of a purple tumorous octopus with its "legs" stuck on the ground as they were the immersing aerial roots of a mangroove plant. Each nest has forty health points, and loses its "legs" as it is damaged, until it collapses. The number of greed nests depends on the island on which they're located.

Island 1st 2nd 3rd 4th 5th
Nests 1 2 3 4 5

Hive

Greed-pool

Archers attacking greedlings from the spawing pool and the bomb in front of the hive, waiting for the ignition.

Near the end is the hive, the heart of the cave. It does not attack.

Right behind it, at the very end, there is a pool guarding it by spawning greedlings once the last nest falls.

Both cannot be directly attacked, instead, the bomb is set on them.

Destroying

Once the bomb reaches the hive, it stops and it's eyes glow.

The Monarch must then pay five coins to light it, which causes:

  • The screen to shake
  • The pool to unleash a last, much stronger wave of greedlings
  • The builders to run for the exit
  • The squires/knights to walk for the exit.


Exiting

The Monarch has only a short time (fifteen to thirty seconds, depending on the island) to escape the cave.



Reaching the exit in time causes premature explosion right at that moment, for fake tension.

After the explosion surviving Monarchs appear in front of the cliff portal, along with the three builders, a random part of the escort in whatever state they were in at the time of the explosion, as well as any gems, hermits and/or the dog that were lost to the greed on that island. To recover them though, the Monarch must survive the explosion.

A couple of popup sheets display various game stats, then gameplay resumes.

The cliff portal is henceforth permanently destroyed and can not be accessed again. The remaining greeds (if any) retreat back into the nearest portal (or cliff portal if none), and no more ever spawn on the island.

If the Monarch(s) dies, the island remains secured for his/her successor. In this case, any gems, hermits or dog spat out of the cave will be permanently lost.

References

  1. Also called greed dimension or greed realm.