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Mill House.png Here are all the structures built or rebuilt by the Monarch.

Free space[]

Free space is required for Vendor popping and Paired teleporter building.

Classic[]

The vendor spots are fixed and dedicated to them.

(rest to be completed)

New Lands[]

(to be completed)

Two Crowns[]

It is sufficiently wide playground not occupied by:

  • Trees, including the undergrowth that regresses after they are cut.
  • Buildings
    • Town center
    • Other vendor
    • Wall, including precursor mound and stub after destruction.
      So abundant as to leave few wide enough spaces.
    • Tower, including precursor rock.
    • Farm
    • Boat wreck, it's dock (not quite to the bell) and the Gem Keeper.
      Vendors have appeared behind nonetheless.
    • Boat bell (very narrow)
    • Teleporter
  • Most Natural Structures
    • Merchant camp
    • Vagrant camp
    • Statue
    • Hermit house
    • Mount "home", each different and often unintuitive.
    • Portal
    • Tech structure
    • Dog trap
    • Rock near the cliff
Generally only the part the monarch can spend on is an obstacle, but it may include the full backdrop.

These do not obstruct:

  • Chest. Plus their forest clearing is wide enough for even the forge, but it may have wall precursors.
  • Farm field. They just get clobbered.
  • Torch

It can noteworthy be :

  • In the forest (background forest, foreground clearing).
  • On a bridge.
  • On the far side dock.

Widths[]

What is known about widths :

  • Teleporters are narrower than vendors.
  • The forge is wider than any other vendor.
  • Other vendors seem to have the same width.

Fields[]

Farm fields also require free space, but have different rules.

They presumably can grow anywhere grass can.

They are know to be blocked by :

  • Wall
  • Bridge

They are know to grow in front of :

  • Wall precursor mound
  • Tower, including precursor rock.
  • Statue
  • Dojo

All items (21)