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(Changed “agressive” to “aggressive”.)
Tags: VE MOB MOB:W
 
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{{Quote
{{No vid-title|[[File:Greed (Two Crowns)|The Greed in ''Two Crowns''|315px]]}}
 
 
| text = (...) The Greed never change. The Greed is always the same. The Greed is not supposed to be real. It is not technically alive in the traditional sense. When you're destroying or "killing" the Greed (for lack of better words), they're not dying in that traditional sense.
 
 
| author = Gordon van Dyke<ref name=Gordon/>
The '''Greed'''<ref name=Other/> are the blueish grey, faceless creatures who swarm and attack the Kingdom at [[night]]. They spawn from the demonic [[portal]]s located throughout the lands and attempt increasingly intense nightly raids on the Kingdom and its subjects. They take any and all riches they can get their hands on back through their portals, generally leaving people behind, more interested in the material. On [[Blood Moon]]s, the Greed mount a greatly increased attack on the Kingdom from a single direction, but allow one night's reprieve afterwards.
 
 
}}
 
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{{Quote | right | width = 345px
 
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| text = One of the key things about the new biomes is that the Greed never change. The Greed is always the same. The Greed is not supposed to be real. It is not technically alive in the traditional sense. When you're destroying or "killing" the Greed (for lack of better words), they're not dying in that traditional sense.
 
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[[File:Greed staring.png|none|860px]]
| author = Gordon van Dyke<ref name=Gordon/>}}
 
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</div>
 
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</div>
==Monsters==
 
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This is a category for the '''Greed''' as a faction, including their monsters, structures, and events.
There are four types of monsters (the last one only appearing in ''[[Kingdom Two Crowns]]'').
 
   
 
{| class="article-table" style="width:100%;"
 
{| class="article-table" style="width:100%;"
 
|-
 
|-
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! style="font-weight:normal;" | [[:Category:Monsters|Monsters]]
! [[File:Greedling h.png]] {{Mobo|inline|start}}<br>{{Mobo|inline|end}}[[Greedling]]
 
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| The "living" creatures that constitute the mobile force of the faction, the aggressive units forming the waves.
| Basic attack unit that makes up the bulk of most nightly raids.<br>Steal, among other things, [[coin]]s, [[tool]]s and the Monarch's [[Crown]].<br>Can wear masks to increase resistance.
 
 
|-
 
|-
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! style="font-weight:normal;" | [[:Category:Greed structures|Structures]]
! [[File:Floater h.png]] {{Mobo|inline|start}}<br>{{Mobo|inline|end}}[[Floater]]
 
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| Abnormally huge malformations that take over elements or areas of the natural environment, repurposing them to spread the Greed.
| Flying unit that abducts [[villager]]s.
 
 
|-
 
|-
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! style="font-weight:normal;" | [[:Category:Greed events|Events]]
! [[File:Breeder h.png]] {{Mobo|inline|start}}<br>{{Mobo|inline|end}}[[Breeder]]
 
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| Major Greed affairs, mostly tied to time patterns, occasionally affecting the whole environment.
| Giant meant to cause massive damage to the Kingdom's defenses.<br>Spawns greedlings and throws [[Catapult#Remaining_boulder|boulders]].
 
|-
 
! [[File:CStealer ride h.png]] {{Mobo|inline|start}}<br>{{Mobo|inline|end}}[[Crown stealer]]
 
| Ultrafast wall leaper that aims the Crown, ignoring coins, gems and tools.
 
|}
 
 
''For further details about each one, follow their respective links.''
 
 
==Structures==
 
{{#lsth:Category:Greed structures}}
 
<!---->
 
==Strategy==
 
 
Except in ''Kingdom: New Lands'', where portals always respawn when revisiting an island, the goal for the game is to eradicate the Greed from the Kingdom by destroying their [[portal]]s.
 
 
{| class="article-table" style="width:100%;"
 
|-
 
! style="width:193px;" | [[Defending the Kingdom]]
 
| a guide on how to defend against the Greed
 
|-
 
! [[Knight#Assaulting_portals|Knight § Assaulting portals]]
 
| the details on how to attack the Greed
 
 
|}
 
|}
   
 
==See also==
 
==See also==
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{{No vid-title|
{| class="article-table"
 
 
[[File:Greed (Two Crowns)|The Greed in ''Two Crowns''|thumb|right|240px|A guide about the Greed in ''Two Crowns'']]
|-
 
 
}}
| [[Nightly wave]]<!--
 
 
* Basic guides on how to deal with the Greed:
--> {{*}} [[Counterattack wave]]<!--
 
 
** [[Defending the Kingdom]], a guide on how to defend against the Greed
--> {{*}} [[Blood Moon]]<!--
 
 
** [[Knight#Assaulting_portals|Knight § Assaulting portals]], the details on how to attack the Greed
--> {{*}} [[Theories/Greed|Theories]]
 
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* [[Theories/Greed]], for speculations about the Greed
|}
 
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* [[:Category:Greed images]], for the images on the wiki showing a Greed.
   
 
==References==
 
==References==
 
<references>
 
<references>
   
<ref name=Other><!--
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<ref name=Gordon><!--
 
-->In [https://www.gamereactor.eu/grtv/409553/Kingdom+Two+Crowns+Gordon+van+Dyke+Interview/ Gamereactor's interview (4′29″)]. 12th of Nov 2018.</ref>
-->Other names for the Greed include trolls, demons, monsters, beasts, yucky green imp things, etc.</ref>
 
 
 
<ref name=Gordon>In [https://www.gamereactor.eu/grtv/409553/Kingdom+Two+Crowns+Gordon+van+Dyke+Interview/ Gamereactor's interview (4′29″)]. 12th of Nov 2018.</ref>
 
   
 
</references>
 
</references>
   
 
[[Category:World]]
{{No cat-gal}}
 
[[Category:Characters]]
 

Latest revision as of 15:59, 4 December 2021

(...) The Greed never change. The Greed is always the same. The Greed is not supposed to be real. It is not technically alive in the traditional sense. When you're destroying or "killing" the Greed (for lack of better words), they're not dying in that traditional sense.Gordon van Dyke[1]
Greed staring

This is a category for the Greed as a faction, including their monsters, structures, and events.

Monsters The "living" creatures that constitute the mobile force of the faction, the aggressive units forming the waves.
Structures Abnormally huge malformations that take over elements or areas of the natural environment, repurposing them to spread the Greed.
Events Major Greed affairs, mostly tied to time patterns, occasionally affecting the whole environment.

See also[]

Greed_(Two_Crowns)

Greed (Two Crowns)

A guide about the Greed in Two Crowns

References[]

All items (3)