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This category gathers all pages related to the natural space and time of lands. These lands generally have two different biome-zones: forest and plains. For the most part, different naturally-generated structures occur in the two biomes. The Kingdom always starts from the open plains at the centre and expands outwards, through the forest to the cliffs.

New Lands.png Kingdom: New Lands and 16?format=original Kingdom Two Crowns – Every land is an island and generally has a dock at one extent of the Kingdom and black cliffs at the other extent.

SPACES / STRUCTURES
Forest Biome covered by trees, where deer, some mounts and many other creatures can live.
Plain The open field biomes, where rabbits live and mounts can graze.
Lands / Islands Details on the progression of lands the Kingdom can expand on.
Settings Distinct worlds with different appearances, and commonly called "biomes".
Natural structures All naturally-occurring structures.
TIME / EVENTS
Day-night cycle The singularities of daytime and night periods.
Seasons Time passes, and the lands are inevitably victims of the seasons changes.
Decay The deterioration of an island during the days the Monarch isn't there.
RESOURCES
Wildlife All animal life worth their weight in gold.

All items (12)

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