- For customizing the main character's sex and skin colour, see: Monarch's Appearance.
The Blazon is the Kingdom's coat of arms. Its colors appear on banners and shields around the Kingdom. Every new Monarch is randomly assigned a fresh Blazon. The player can alternatively choose to set the Kingdom's Blazon manually through the game's settings.
The Blazon and its appearance have no impact on gameplay mechanics; it is a purely cosmetic feature.
Kingdom: Classic – Blazons are randomly generated at the beginning of a new kingdom. They are visible at pause screen and appear in the scenario with the village tents. The ability to lock blazons for future kingdoms was removed from the game.
Creating the Kingdom's BlazonEdit
In the game's settings, the player can set the Kingdom's Blazon by typing a phrase with the proper syntax in the text box at the bottom and selecting "Set Blazon". That syntax is:
[1st Tincture], [Ordinary] [2nd Tincture], [Charge] [3rd Tincture]
(Commas are included here for clarity and should be removed.)
- Ordinary refers to the geometric patterns that appear in the blazon's background.
- Charge is the animal or shape that appears in the center.
- Tincture refers to the color or metal of the prior feature.
- The first tincture is the primary color for the Kingdom, and it appears on the King's cape, on the Queen's dress and on banners.
- The second tincture modifies the ordinary, and it appears on banners and shields.
- The third tincture modifies the charge.
Navy a saltire white a lion red produces a navy-colored blazon with a white saltire and a red lion. There is a multitude of possible tinctures, ordinaries, and charges for a Kingdom's Blazon.
Some blazon generators made by the community are available:
- Black, Sable, Grey, Argent, Silver, White, Snow, Gainsboro, Linen, Wheat, Antiquewhite, Darkgray, Dimgray, Floralwhite, Ghostwhite, Lightgray, Lightslategray
- Red, Brown, Maroon, Gules, Crimson, Indianred, Orangered, Mistyrose, Darkred, Firebrick, Lightsalmon
- Orange, Gold, Or, Chocolate, Coral, Lightcoral, Moccasin, Navajowhite, Darkorange
- Yellow, Tan, Bisque, Ivory, Beige, Cornsilk, Goldenrod, Khaki, Lemonchiffon, Blanchedalmond, Burlywood, Darkgoldenrod, Darkkhaki, Yellowgreen, Lightgoldenrodyellow, Lightyellow, Oldlace, Palegoldenrod, Papayawhip
- Green, Vert, Lime, LightGreen, Olive, Chartreuse, Honeydew, Springgreen, Mediumseagreen, Lawngreen, Darkgreen, Darkolivegreen, Seagreen, Darkseagreen, Darkslategray, Forestgreen, Greenyellow, Lightseagreen, Mediumaquamarine, Mediumspringgreen, Mintcream, Palegreen
- Blue, Azure, Teal, Cyan, Aqua, Turquoise, Lightblue, Navy, Lightcyan, Midnightblue, Slateblue, Cadetblue, Aliceblue, Aquamarine, Cornflowerblue, Darkblue, Darkcyan, Darkslateblue, Darkturquoise, Deepskyblue, Dodgerblue, Lightskyblue, Lightsteelblue, Mediumslateblue, Mediumturquoise, Paleturquoise
- Indigo, Violet, Purple, Lavender, Plum, Mediumpurple, Blueviolet, Darkmagenta, Darkviolet
- Pink, Fuchsia, Magenta, Purpure, Orchid, Hotpink, Darkorchid, Darksalmon, Deeppink, Lavenderblush, Lightpink, MediumVioletRed, Palevioletred
The articles (i.e. a/an) on the following are required — discluding the last six, repeated-pattern ordinaries (lozengy, chequy, bendy, bendy sinister, chevronny, and five annulets.) A blazon must have exactly one ordinary, so if the player wants a solid background, he or she can choose any ordinary and make it the same colour as the background.
|A Fess||A Pale|
|A Cross||A Saltire|
|Party Per Pale||Party Per Cross|
|A Chief||A Bordure|
Kingdom: Two Crowns – Please note, that the shogun versions don't show any charges although they have to be defined in order to work properly.
|An Armadillo||A Bear|
|A Dragon||An Eagle|
|A Fish||A Hydra|
|A Lion||A Lizard|
|An Owl||A Snake|
|A Squirrel||A Stag|
|A Swan||A Wolf's Head|
|Exclusive: These charges cannot appear in new game blazon and can only be set through customization.|
|A Crumps||An Eye|
|A Gronkh||A Jack Pattillo|
|A Kiwo||A Sips|
|Kingdom: Two Crowns only|
|A Bald Eagle||A Greed|
|A Ram||A Sheep|
Kingdom: New Lands – There are four common and one special achievement that grant unique decorations to the blazon. These decorations only appear on the pause screen's blazon, not changing any banner in the kingdom's structures. These achievements with their rewarded decorations are listed bellow:
|Birth of a Reign||Escape any island.||Carved leaves on both sides of the blazon.|
|Interior Decoration||Escape 3 islands in a row without losing/restarting.||A pair of deer antlers.|
|Heraldic Achievement||Beat any 5 islands in a row without losing/restarting.||A pair of lit candles on metal candle holders.|
|Crowned||Escape the 5th island.||A golden Crown on the top of the blazon.|
|Skull Island||Destory all portals in the Skull Island.||Four skulls at the bottom of the blazon.|
All decorations are removed if the player starts a new game from the map, except for the skulls and the crown — these can only be removed after deleting the save files and starting a brand new save game.
Kingdom: Classic – The pause screen blazon also has decorations that are based on the Monarch's success. They appear to persist across different Monarchs, but their connections to achievements are less visible. The crown seems to be awarded for winning 1 game. The carved leaves also exist...
| 1.2.3 and|
|all||Using ⌫ Backspace when typing the blazon makes the "Options" submenu close back to main menu.|
|all||There is no way to customize blazons.|
|PC/Mac||"An Xisuma" charge is bugged. Typing it renders "A Tortoise" in the shield.|
- Heraldic Terminology
- Blazon: The description of a coat of arms. e.g. Navy, a saltire white, a lion red
- Escutcheon: The shield itself.
- Field: The background of the shield, usually composed of one or more tinctures (see colours & metals below)
- Charges: Any emblem occupying the escutcheon, be it a geometric pattern (ordinaries) or a depiction of some beast. In French blazon, ordinaries are called pièces and other charges are meubles.
- Ordinaries: Geometric patterns emblazoned upon the escutcheon.
- Helm: The helm above the shield, facing dexter.
- Supporters: Figures to the left and right of the shield, usually depicted as holding it up.
- Mantling: Drapes above the helmet and to the sides of the shield.
- Colours: Gules (red), azure (blue), sable (black), vert (green), and purpure (purple).
- Metals: Or (gold) and argent (silver).
- Chief and Base: Refer to the shield's up & down, respectively.
- Dexter and Sinister: Refer to the shield's right & left, respectively.
- A bend pointing dexter originates from dexter chief to sinister base. Ordinaries are assumed pointing dexter unless otherwise specified.
Please note that the following blazons may also appear in any colours.
- ↑ How to Create a Blazon!, a guide by Bow Vagrant's. 18 August 2016.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 Due to a bug, charges cannot have a tincture with a name that starts with another tincture name. For example, the game reads both "orange" and "orchid" as "or", as shown in their images.
- ↑ Kingdom: New Lands Research., a guide by Pink Machine's. 28 February 2017.
- ↑ Crumps, "An Eye" (Jack Septic Eye), Gronkh, Jack Pattillo, Kiwo, Sips and Xisuma are youtubers who have played either Kingdom Classic or New Lands.
- ↑ Islands can be repeated for this achievement. — Candles reappeared in a brand new save game after doing islands 1, 2, 1 again, 2 again and 3, i.e.: five islands in a row, without losing or restarting. Tested in v1.2.8 by Sapador.
- ↑ 6.0 6.1 6.2 Heraldry - a guide to your Coat of Arms. Ancestors of Dover Ltd.
|Kingdom Wiki Pages|
|Knights||The Financier / Banker||The Merchant||Hermits|
|Town Center (Tax Chest)||Walls||Towers||Farms|
|Tools / Weapons Shops||Siege Workshop & Catapult||Forge||The Boat|
|Stone Technology||Iron Technology||Ruins||Signpost|
|Small Portal||Dock Portal||Cliff Portal||The Cave|