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Achievements to be earned by those who strive to make the best for their Kingdom.

TC16 Kingdom Two Crowns achievements boast something different compared to the previous Kingdom series games. In Two Crowns, there can be two players working together to earn these achievements and some users can earn the same one at the same time (Example: By the Tenth Day: You destroyed a portal), whereas some are still a "personal" based achievements (Example: On the Ninth Day: You held a Gem). As there are two Monarchs, some of these achievements can be considered "easier" to earn with two rulers working together instead of just one.

Co-op campaign – Some achievements are only unlocked for the first Monarch.[1] The second player would have to start a new campaign, and then invite their friend, so they can unlock the same achievements for themselves as the host. Currently the wiki doesn't have a list of the achievements that are affected by this restriction.

Steam users can check their achievement progress on this Steam page.

List of achievements[]

Below is the list of all available achievements in Kingdom Two Crowns.

The "One Day I Did This" achievements are easier to get on the first island (no matter the setting), but they can be unlocked on any island. This is possible because these achievements are tracked by the day count per island, and not the overall day count.[2]

Icon         Name             Description                 CR Tip

One Day I Did This

On the First Day.jpg On the First Day Recruited eight archers. 67.9%  
As suggested in previous Kingdom games, head to both the left and right side of the land, collect the gold chests and spend them on only archers at the start of the game. By the end of the day, you should earn this achievement. This can be considered easier with two Monarchs as one can go one way, and one can go the other direction.
On the Second Day.jpg On the Second Day You got free walls. 28.9%  
Directly paying for the walls will not grant the achievement: this is the opposite of "getting free walls". To earn the free walls, the Monarch must build and upgrade the camp to wooden fortifications, starting the campfire (3 coins), then upgrading it twice (3 + 6 coins) to earn the free walls. At the start of the day, the Monarch can spend their gold on archers, and allow money from hunting, from the Merchant, and from coin chests to collect in their pouches to upgrade the camp. Although builders are not necessary for this achievement, having a couple of them may help in clearing trees that obstruct the hunting activity. The achievement should be triggered once the camp is paid to turn into a wooden fortification, the central back wall raises, and the scaffoldings for the free walls appear around the town. This must happen between the first midnight (from day I to day II) and the sunrise of day III.
On the Third Day.jpg On the Third Day You started your camp. 3.1%  
This achievement can only be done on the first island if the tutorial has been skipped. While it might seem difficult at first glance, it's very easy to get. Since the number of Greed is so small during the first two nights, you can easily pay them off. Dropping two coins on each side of the camp at sunset should be enough. As soon as a greedling has picked up a coin, it retreats to the portal. Looking for coin chests in the woods might help, but it's not necessary. If you chose not to go for them, avoid recruiting vagrants. After the midnight from day II to day III, you can already start the camp, even before the morning bell; or you can wait for the morning.
By the Fourth Day.jpg By the Fourth Day You hunted 40 or more bunnies. 72.3%  
Cut down lots of nearby trees to allow for grassland expansion and invest in archers. The achievement states bunnies, but some users have reported earning this by using a mix of bunnies and deer.
On platforms other than Steam this achievement has a slightly different name:
· On the Fourth Day...
By the Fifth Day.jpg By the Fifth Day You didn't kill anything. 22.7%  
There are two methods to get this achievement: building strong walls that can last through a Greed attack until dawn or paying the Greed to leave you alone. Both methods seem to work well.

Possible exploit: kill all the greedlings you want on the first island, and travel to arrive on the second island on day V. The game will consider that you have killed no greeds on that island, and cross check that information with the overall day count (five).[3]
On the Sixth Day.jpg On the Sixth Day You had more gold than you could carry. 59.6%  
Another "easier" achievement to earn, simply harvest as much money as you can in the first few days and allow your coin pouch to overflow. If you're short on money, bear in mind that both Monarchs have their own pouch, so you can give gold to each other to fill the pouch and earn this achievement. You can earn cash from chests, harvesting and even clearing trees, making this achievement go hand-in-hand with "On the Seventh Day" (below).
On the Seventh Day.jpg On the Seventh Day You cleared an acre of land. 53.0%  
Another "easier" achievement to earn. Simply send your builders out and clear 4 to 5 plazas worth of forest to unlock this achievement. As trees can sometimes drop two coins, and as archers can make good profit hunting on the new plains, you can pair this with the "On the Sixth Day" achievement above by overfilling your coin pouch with gold. It might be harder to get this achievement in Shogun, where forests are denser.
By the Eighth Day.jpg By the Eighth Day You forged a new Crown. 14.7%  
An achievement with a low rate, yet considered to be "easier" once you know how to do this. This achievement can only be unlocked with two Monarchs and requires one of those Monarchs to be attacked and have their crown stolen by the greed. Shortly after attack and loss of crown, the Monarch who still has their crown can walk up to the other Monarch (who must remain still) and spend up to eight coins to forge a new crown on their head. Only the Monarch who forged the crown will earn this achievement and so the other Monarch must either allow the original one to lose their crown, or forge one for another Monarch in a seperate game.
On the Ninth Day.jpg On the Ninth Day You held a Gem. 64.7%  
Another "easier" achievement, simply find a gem chest and pick up a gem from the chest. By day nine, you must still have it in your pouch. If one Monarch has two or more gems and the other Monarch does not own any, the first Monarch can drop a gem for the second and allow them to earn the achievement as well. To find a gem chest you have to travel to the second island.
By the Tenth Day.jpg By the Tenth Day You destroyed a portal. 50.1%  
By day ten, you must have sent an army out to destroy a portal. This requires that you have the ability to create knights to do so, but this achievement can also be sneakily earned by expanding a wall as close to a portal as possible and letting idle archers attack it. Eventually, the portal will collapse and both Monarchs can earn this achievement.

Miscellaneous I

Master of the Sea.jpg Master of the Sea Sail away before day 6! 50.1%  
Get a few builders and many archers. Order builders to cut down trees to create large plains, where archers could hunt and get coins from. There's no need to upgrade the town center beyond the campfire. Put all excess money into building the boat.
I am an Equestrian.jpg I am an Equestrian Ride 4 different steeds on the same land. 48.3%  
To earn this achievement, monarchs must find the Stable Hermit and upgrade a fully upgraded farm into a stable. Monarchs are able to ride previously purchased mounts at the stable and so all that is required is for the Monarch to ride four steeds while still on the same land.

Possible exploit for single player with no hermit and no stable.[3] Steps for Dead Lands:
· on 1st land (ride horse)
· on 2nd land unlock and switch to stag
· activate split screen
· travel back to 1st land (1st player ride stag, 2nd player ride 2nd horse)
· disable co-op
· unlock and switch to gamigin.
While enabling and disabling the co-op split screen, it seems that the game count the horse used by the second Monarch as one different mount.
Are you still a hermit if you have friends?
Is a Hermit still a Hermit if they have friends?.jpg Is a Hermit still a Hermit if they have friends? Put 4 hermits on the same boat. 17.4%  
Unlock any four hermits and sail to another island. This is easily done in a normal playthrough, since you get an abundance of gems and you only need one coin per hermit.
On platforms other than Steam this achievement has a slightly different name:
· Are you still a hermit if you have friends?
I HAVE THE TOWER!.jpg I HAVE THE TOWER! I have 20 max-level towers on a single land.[4] 2.0%  
This is an ultra late game achievement, that can be earned with dedication and strategic planning of resources. For the max-level towers, the Kingdom has to have accessed the Stone and Iron Age, but that goes by itself as the campaign progresses. The first thing to check while aiming for this achievement is the number of boulder piles for all the twenty towers, because this number is heavily randomized when the island is generated. While some players could find the all the spots needed on the third land, others didn't had the same luck on the fifth island.[5] Additionally special tower upgrades, like bakery, knight tower, and ballista do not count. If the Monarch has already ordered a certain amount of these buildings, the achievement might be impossible to be done on that island. Having chosen the island, the Monarch's domain has to be expanded far enough to withstand twenty (or more) quadruplet archer towers (as shown in the icon). Monarchs can store enough money with the Banker and can withdraw cash to help upgrade the towers. This achievement can be done while the player goes for the "Never Gives Up" and "Easter Island" achievements. It can be done before or after clearing all five islands from the Greed, but it's better to do it after, as it can take several days to be completed. It can also be done on Skull Island; but if it's done after completing the challenge, note that the volcano can still erupt, and requires the Hourglass Statue to be fed.
Playing with goo.jpg Playing with goo Escape the cave with your crown intact. 27.5%  
To get this achievement it's important to let your mount recover stamina before lighting the fuse on the bomb. The best mount for escaping the cave is the griffin, since it can graze in the cave and is fast enough to escape even if you mess up.
Pyrotechnics.jpg Pyrotechnics Set fire to 20 greed with one flame barrel. 48.6%  
Easily achievable in late game, especially during blood moons. It's more likely to get it if you buy two flame barrels for the same side, since the greedlings are often closer together in the middle of the wave.
Their Savior.jpg Their Savior Revive a Land after 200 days of decay. 14.9%  
Islands continue to defend themselves after Monarchs have left them, and will eventually fall into a state of decay, in which walls will fall apart along with the buildings that require a back wall. For this acheievement to be earned, Monarchs must return to a land 200 days worth of decay. The additionnal decay on losing the Crown (100 days) counts too, which means the Monarch just have to visit one other island, then lose the Crown twice and go back there.
Safe Passage.jpg Safe Passage Have lighthouses on all 5 lands. 12.5%  
To earn this achievement, Monarch(s) must attack and defeat the Greed Spawn that resides on the dock/pier, after destroying the Spawn, Monarch(s) can then build a lighthouse and upgrade based on the Stone or Iron Age that they can upgrade to.
Easter Island.jpg Easter Island Clear all trees from a single land. 18.3%  
It's an easy, but slightly tedious achievement to get. It can be combined with "I HAVE THE TOWER!" since it requires most trees cut down anyways. Simply leave the camps intact until enough archers have been hired, then cut those trees down too.
The Student Becomes the Teacher.jpg The Student Becomes the Teacher Beat a portal with a squire. 55.5%  
Make sure your squire is fully payed before you send him out, and either go with him to pay back any lost coins or send two to be sure the portal is taken down.

Defeat the Greed

Beginning of a legend.jpg Beginning of a legend Defeat the Greed on one land. 30.1%  
Stories Have Begun.jpg Stories Have Begun Defeat the Greed on two lands. 24.3%  
Songs Will Be Written.jpg Songs Will Be Written Defeat the Green on three lands. 20.5%  
Legends Will Be Passed Down.jpg Legends Will Be Passed Down Defeat the Greed on four lands. 17.2%  
You have Sealed Your Reign In History.jpg You have Sealed Your Reign In History Defeat the Greed on all five lands. 13.2%  
There Is No Greater Ruler Than Thou.jpg There Is No Greater Ruler Than Thou Defeat the Greed from all five lands in a single reign. 3.6%  
The most important thing to get this achievement is to leave the dock-side portals up. Every portal you take down make the Greed more aggressive, and when too many portals are down it becomes almost impossible to travel between islands. The second most important thing is to have a good steed when destroying the cave, preferably the griffin, to ensure your escape.

Miscellaneous II

Never Gives Up.jpg Never Gives Up Retrieve your crown 300 times. 0.5%  
This achievement can be earned from repeated playthroughs or by intentionally running into groups of greedlings so that they can knock off the Monarchs crown, retrieve and knock off again. A safe and fast way to earn it is to destroy the cave on one island, to destroy all small portals but to keep the dock portal intact. Then, all the Monarch has to do is to empty his pouch and to come close to the active dock portal. It won't release greedlings but its tentacle-like attack will knock off the crown without risk. Repeating the process allows to earn the achievement in about one hour. Doing this on the fifth island allows townspeople to make enough money in the meantime to get the "I HAVE THE TOWER!" achievement.
A Journey Is Better Shared.jpg A Journey Is Better Shared Sail to another land in Co-op 30 times. 0.4%  
This achievement - just like the one above - can be earned by repeated playthroughs. Monarchs can also sneakily earn this one by building lighthouses on as many islands as possible and then repeatedly sailing to other ones over and over.
Cracked the Skull.jpg Cracked the Skull Overcome the Greed on Skull Island 3.2%  
A New Heir.jpg A New Heir Lose your crown, but not your legacy. 40.1%  
It’s for the campaign. We never saw Crown loss as a bad thing in that game mode so we added this achievement to reinforce that idea.”—Gordon Van Dyke on Steam

Dead Lands

Igavania!.jpg Igavania! Ride the Gamigin. 12.7%  
The Four Horsemen.jpg The Four Horsemen Summoned the four monarchs to the land of the dead. 8.2%  

Norse Lands

Here Kitty Kitty Kitty.jpg Here Kitty Kitty Kitty Recruit a Cat 4.8%  
Arm the Homeless.jpg Arm the Homeless Convert a Beggar Camp into a Citizen House 37.1%  
This achievement can be earned on any setting.
Above and Beyond.jpg Above and Beyond Defeat the Greed on all 6 Lands 1.9%  
I HAVE THE POWER!.jpg I HAVE THE POWER! Unlock all Items of Power (Solve All Puzzles)[4] 1.0%  

History[]

Date       Platf Version
2022-03-01 All 1.1.15
Change
The achievements "On the Ninth Day" and "I am an Equestrian" should now trigger correctly.
2021-12-10 All 1.1.14
FIX: Adjusted the text for the “A journey is better shared” achievement to accurately reflect the unlock conditions (changed "50" to "30 times").
BALANCE: More towers can now be built on each island, so the “I HAVE THE TOWER!” achievement should be easier to unlock.
BUG: Even after this change, it's very common to have all islands of a campaign without the minimum amount of tower spots required, making the achievement impossible on that run.[6]


2021-11-16 All 1.1.13
The four Norse Lands achievements were added.
2020-04-28 All 1.1.0
The two Dead Lands achievements were added.
2019-08-29 All 1.0.4
Two achievements added: "Cracked the Skull" and "A New Heir".
2019-02-04 All 1.0.2
Fixed issues with achievements:
· “There is No Greater Ruler Than Thou”
· “Their Saviour”
· “Never Gives Up”.
2018-12-19 All 1.0.1
Fixed an unlock requirement for the 'There is No Greater Ruler Than Thou' achievement.
2018-12-11 All 1.0.0
Twenty eight achievements made available on day one.

See also

Technical

References[]

  1. Raw Fury community manager Fiona on Steam. 17 May 2022
  2. The achievement for forging a new crown was unlocked on the eighth day of the fourth island—the overall day count was XLVIII. Tested with Two Crowns v. 1.1.14.
  3. 3.0 3.1 Exploit tested with Two Crowns v. 1.1.15. Not sure if this is a bug.
  4. 4.0 4.1 The name of this achievement is most likely a reference to the famous quote "I have the power!" quoted by He-Man (see video on Youtube).
  5. Shogun variant did not have 20 Tower spots for the ALL THE TOWERS achievement. Reddit. 14 October 2021.
  6. Tested on all then available biomes (as of April 2022), on single player and local co-op, on Steam and iOS, on versions 1.1.14 and 1.1.15.
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